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RUST ANALYTICS
LIVE75,654PLY11,653SRV
QUOTE 45.124.213.34:28080 Online checked 10m ago

七境飞升|渡劫天雷|萌新友好|国人服

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,975
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
2000
Procedural Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct10 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctSat 26 SepFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:49 UTC4d ago 1 – running 1
Sat 26 Sep, 17:25 UTC17d ago 3 – 13.1 days 1
Fri 18 Sep, 04:10 UTC26d ago 15 halved by day 3 8.6 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average42/100+9+28.6%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average33/200−1−4.1%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average22/100−9−29.0%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 22 on average27/100+0+0.9%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average23/100−1−5.5%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average28/100+1+3.1%

Quick answers

from the figures on this page

Server Rules

How is 七境飞升|渡劫天雷|萌新友好|国人服 configured in terms of rules and settings?

No gather rate is given in the name of 七境飞升|渡劫天雷|萌新友好|国人服. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 七境飞升|渡劫天雷|萌新友好|国人服?

The map on 七境飞升|渡劫天雷|萌新友好|国人服 is procedural, size 2,000, with seed 481981, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of 七境飞升|渡劫天雷|萌新友好|国人服?

In the top 40% of all ranked servers, 七境飞升|渡劫天雷|萌新友好|国人服 is #8,975 on player hours over the last seven days.

What is the population on 七境飞升|渡劫天雷|萌新友好|国人服?

0 of 50 slots on 七境飞升|渡劫天雷|萌新友好|国人服 are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 0 players.

Wipe Schedule

What happens on wipe day at 七境飞升|渡劫天雷|萌新友好|国人服?

An average of 6 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does 七境飞升|渡劫天雷|萌新友好|国人服 wipe?

七境飞升|渡劫天雷|萌新友好|国人服 wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 17 hours old.

Server Overview

Where can 七境飞升|渡劫天雷|萌新友好|国人服 be found?

Its name points to Asia, but 七境飞升|渡劫天雷|萌新友好|国人服 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.124.213.34:28080.

What is the performance like on 七境飞升|渡劫天雷|萌新友好|国人服?

Server fps over the last 48 hours: 224 on average, 168 at the lowest. At its peak it held 17,333 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,693 MB. What players feel as lag is low fps together with a rising entity count.

七境飞升|渡劫天雷|萌新友好|国人服 runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on 七境飞升|渡劫天雷|萌新友好|国人服. The protocol has to match for you to join, and Steam applies that update.

How reliable is 七境飞升|渡劫天雷|萌新友好|国人服 and is it currently online?

七境飞升|渡劫天雷|萌新友好|国人服 is up. It is taking players now. The reported uptime puts its last restart at about 4 days 15 hours ago. The last 7 full days give 60% uptime, 100 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on 七境飞升|渡劫天雷|萌新友好|国人服?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which 七境飞升|渡劫天雷|萌新友好|国人服 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 七境飞升|渡劫天雷|萌新友好|国人服 show up in Rust Analytics lists and filters?

On Rust Analytics, 七境飞升|渡劫天雷|萌新友好|国人服 matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join 七境飞升|渡劫天雷|萌新友好|国人服?

Type client.connect 45.124.213.34:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.