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RUST ANALYTICS
LIVE32,798PLY11,453SRV
QUOTE 45.128.157.67:30120 Offline checked 12d ago

zSlqy Server

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,920
top 70%
Rank · 7d ago
#16,539
619 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average129/200−23−15.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average68/200−50−42.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average356/425+115+48.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average93/200+1+1.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average16/250+4+34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average76/100−17−18.2%

Quick answers

from the figures on this page

Server Rules

How is zSlqy Server configured in terms of rules and settings?

The name of zSlqy Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on zSlqy Server?

The game generates the procedural map on zSlqy Server.

Player Count

Where does zSlqy Server sit in the rankings?

For the last seven days, zSlqy Server holds rank #15,920 on player hours, in the top 70% of all ranked servers.

How full is zSlqy Server?

At present, zSlqy Server is offline; the last sighting was 12 days 13 hours ago.

Wipe Cycle

On what cycle does zSlqy Server wipe?

The record holds too few of zSlqy Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was created.

Server Info

Where can zSlqy Server be found?

There is no region published for zSlqy Server. Rust Analytics reports the location a server claims, not the machine's actual location. 45.128.157.67:30120 is its address.

zSlqy Server is on which Rust version?

The version in use at zSlqy Server: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of zSlqy Server?

Offline at this moment: zSlqy Server. Last seen 12 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on zSlqy Server?

Published by zSlqy Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does zSlqy Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature zSlqy Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join zSlqy Server?

Type client.connect 45.128.157.67:30120 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.