zSlqy Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,920 top 70%
- Rank · 7d ago
- #16,539 ▲619 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 129/200 | ▼−23−15.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 68/200 | ▼−50−42.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 356/425 | ▲+115+48.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 93/200 | ▲+1+1.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 16/250 | ▲+4+34.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 76/100 | ▼−17−18.2% |
Quick answers
from the figures on this pageServer Rules
How is zSlqy Server configured in terms of rules and settings?
The name of zSlqy Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on zSlqy Server?
The game generates the procedural map on zSlqy Server.
Player Count
Where does zSlqy Server sit in the rankings?
For the last seven days, zSlqy Server holds rank #15,920 on player hours, in the top 70% of all ranked servers.
How full is zSlqy Server?
At present, zSlqy Server is offline; the last sighting was 12 days 13 hours ago.
Wipe Cycle
On what cycle does zSlqy Server wipe?
The record holds too few of zSlqy Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was created.
Server Info
Where can zSlqy Server be found?
There is no region published for zSlqy Server. Rust Analytics reports the location a server claims, not the machine's actual location. 45.128.157.67:30120 is its address.
zSlqy Server is on which Rust version?
The version in use at zSlqy Server: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of zSlqy Server?
Offline at this moment: zSlqy Server. Last seen 12 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on zSlqy Server?
Published by zSlqy Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does zSlqy Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature zSlqy Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join zSlqy Server?
Type client.connect 45.128.157.67:30120 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp20
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.