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RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 45.131.186.204:28015 Offline checked 29d ago

[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)

2x weekly wipes
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,071
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
45d ago
weekly schedule
Next wipe
3d 3h
Sat 17 Oct, 11:02 UTC
Group limit
50 max
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipeSaturday 17 October, 11:02 UTCin 3d 3h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[UA/EU]Ukraine x2 - MainEU · groups of 8+ · 2x · weekly · 1 on average1/200+1
2MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average12/1000−30−71.6%
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average7/100−12−62.7%
4Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average67/100−68−50.3%
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average65/1750−129−66.5%
6РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average38/100−14−27.0%

Quick answers

from the figures on this page

Rules & Settings

How is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) configured in terms of rules and settings?

A gather rate of 2x appears in the name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). 50 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Population

Where does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) sit in the rankings?

In the top – of all ranked servers, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is #15,071 on player hours over the last seven days.

How full is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

Right now, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline; the last sighting was 29 days 21 hours ago.

Wipe Frequency

When does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) schedule its wipes?

Using weekly: 7 days after its last wipe, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe is estimated. On Saturday 17 October at 11:02 UTC the next wipe is due. 45 days 20 hours ago the current world was created. Its tags state a wipe every week.

Server Info

What is the location of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

No region tag is published by [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.131.186.204:28015.

[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is on which Rust version?

The build is Rust network protocol 2632 and build 162434 on Windows, running on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). Your game needs the same protocol to get in; Steam takes care of the update.

Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) up, and how consistent is its uptime?

No response from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). It was last seen 29 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

Published by [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts50 (Group limit): 50 is the maximum team size; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

On Rust Analytics, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) matches these lists: 2x Rust servers, Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Connection

What is the process to join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?

Type client.connect 45.131.186.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^w,gmrust,cs162434,ts50

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts50
Group limit 50 is the maximum team size.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Game build: 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.