[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,071 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 45d ago weekly schedule
- Next wipe
- 3d 3h Sat 17 Oct, 11:02 UTC
- Group limit
- 50 max players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [UA/EU]Ukraine x2 - MainEU · groups of 8+ · 2x · weekly · 1 on average | 1/200 | ▲+1 | |
| 2 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average | 12/1000 | ▼−30−71.6% | |
| 3 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average | 7/100 | ▼−12−62.7% | |
| 4 | Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average | 67/100 | ▼−68−50.3% | |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average | 65/1750 | ▼−129−66.5% | |
| 6 | РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average | 38/100 | ▼−14−27.0% |
Quick answers
from the figures on this pageRules & Settings
How is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) configured in terms of rules and settings?
A gather rate of 2x appears in the name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). 50 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Population
Where does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) sit in the rankings?
In the top – of all ranked servers, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is #15,071 on player hours over the last seven days.
How full is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Right now, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline; the last sighting was 29 days 21 hours ago.
Wipe Frequency
When does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) schedule its wipes?
Using weekly: 7 days after its last wipe, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe is estimated. On Saturday 17 October at 11:02 UTC the next wipe is due. 45 days 20 hours ago the current world was created. Its tags state a wipe every week.
Server Info
What is the location of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
No region tag is published by [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.131.186.204:28015.
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is on which Rust version?
The build is Rust network protocol 2632 and build 162434 on Windows, running on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). Your game needs the same protocol to get in; Steam takes care of the update.
Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) up, and how consistent is its uptime?
No response from [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). It was last seen 29 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Published by [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts50 (Group limit): 50 is the maximum team size; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
On Rust Analytics, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) matches these lists: 2x Rust servers, Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Connection
What is the process to join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Type client.connect 45.131.186.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,^w,gmrust,cs162434,ts50
Game
gmrust
mp50
ts50
v2632
cs162434
ptrak
$r?
Wipe schedule
^w
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.