Rust
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71%
- Rank · 7d ago
- #16,839 ▲856 places up
- Last wipe
- 177d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average | 182/2000 | ▼−80−30.4% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 278/2000 | ▲+7+2.7% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average | 88/200 | ▲+7+9.1% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 80/100 | ▼−2−2.7% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 73/200 | ▪+0−0.6% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 25/100 | ▲+8+44.0% |
Quick answers
from the figures on this pageRules & Settings
How is Rust configured in terms of rules and settings?
No gather rate is given in the name of Rust. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust?
A procedural map runs on Rust, created by the game.
Population
Where does Rust sit in the rankings?
For the last seven days, Rust holds rank #15,983 on player hours, in the top 71% of all ranked servers.
How full is Rust?
Right now, Rust is offline; the last sighting was 1 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Rust schedule its wipes?
No rhythm can be told for Rust yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 177 days 2 hours.
Server Info
Where can Rust be found?
No region from Rust, and its region code is eu2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.136.156.12:28015 is its address.
Rust runs which version of Rust?
The build is Rust network protocol 2623 and build 148916 on Windows, running on Rust. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust?
Offline at this moment: Rust. Last seen 1 hours ago. 7 full days have passed with 40% uptime, 67 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Rust?
These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): Build 148916; ptrak (Networking): RakNet, the network layer the game ships with; $reu2 (Region code): The region code reads eu2; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust?
The following Rust Analytics lists feature Rust: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Rust?
Type client.connect 45.136.156.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$reu2,v2623,^p,gmrust,cs148916,ts8,^o^z
Game
gmrust
mp10
ts8
v2623
cs148916
ptrak
$reu2
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.