UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1
Key statistics
the figures behind the quote- Players now
- 6/ 150 4% full
- Change · 24h
- ▲+2 +46.7% from 4
- 7-day average
- 14 peak 73
- Rank
- #925 top 4%
- Rank · 7d ago
- #967 ▲42 places up
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 11h Fri 16 Oct, 10:55 UTC
- Group limit
- quad players per team
- Gather rate
- 2x read from the name
- Score
- 2,266 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 zombie.ultimaterust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 25 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, and #50 of the quad servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 63 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 2d 11hFri 16 Oct, 10:55 UTC
- 9d 11hFri 23 Oct, 10:55 UTC
- 16d 11hFri 30 Oct, 10:55 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 23d 11hFri 6 Nov, 10:55 UTC
- 30d 11hFri 13 Nov, 10:55 UTC
- 37d 11hFri 20 Nov, 10:55 UTC
- 44d 11hFri 27 Nov, 10:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 73, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:55 UTC4d ago | 73 | – | running | 7 |
| Fri 2 Oct, 10:57 UTC11d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW12d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC18d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC25d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 187 on average | 272/350 | ▲+267+5545.3% | |
| 2 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average | 148/200 | ▼−467−75.9% | |
| 3 | SURVIVORS.GG #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 10.10quad · 2x · weekly · 70 on average | 10/200 | ▲+3+34.1% | |
| 4 | [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average | 8/75 | ▼−9−52.9% | |
| 5 | [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 10 on average | 5/150 | ▲+4+292.9% | |
| 6 | [BR/LATAM] Rust Origem 2x - Solo/Duo/Trio/Quad 10/10 WIPESA · quad · 2x · weekly · 5 on average | 5/100 | ▼−2−27.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 carries its gather rate in its name: 2x. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 hold in the server rankings?
For the last seven days, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 holds rank #925 on player hours, in the top 4% of all ranked servers. Among servers in quad, it stands at #50.
How full is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
6 of 150 slots on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 are filled right now. Average players over seven days: 14; peak: 73. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 23 players.
Wipe Cycle
What happens on wipe day at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
An average of 63 players marked the busiest point of its recent wipes. On the latest wipe, 6 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it did not hold.
How often does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipes on this rhythm: every Friday at 10:55 UTC. The date of its next wipe is Friday 16 October at 10:55 UTC. Its world now is 4 days 12 hours old. Weekly wipes are what its tags advertise.
Server Info
What is the server location for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
For UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.136.204.49:20000.
What is the performance like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Server fps over the last 48 hours: 59 on average, 59 at the lowest. At its peak it held 137,128 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,197 MB. What players feel as lag is low fps together with a rising entity count.
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The server is live: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is online. The reported uptime puts its last restart at about 18 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Who manages UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The same operator most likely runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 and the 4 other servers we track that publish a ultimaterust.com hostname.
On Rust Analytics, which lists and filters feature UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The following Rust Analytics lists feature UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: 2x Rust servers, Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
How to Join
What is the process to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The console route: start Rust, press F1, enter client.connect 45.136.204.49:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts4
Game
gmrust
mp150
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.