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RUST ANALYTICS
LIVE62,604PLY11,653SRV
QUOTE 45.137.202.101:28015 Online checked 6m ago

BoxBoxRust - Devblog 248

Players · last
0/ 250
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 250
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,795
top 58%
Rank · 7d ago
#16,709
3914 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4000
Procedural Map · seed 281778
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average343/450+82+31.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average302/350+50+20.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average350/350+27+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average287/350+53+22.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250−1−2.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average304/450+97+47.0%

Quick answers

from the figures on this page

Map and Rules

How is BoxBoxRust - Devblog 248 configured in terms of rules and settings?

The name of BoxBoxRust - Devblog 248 carries no gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on BoxBoxRust - Devblog 248?

A procedural map of size 4,000 with seed 281778 runs on BoxBoxRust - Devblog 248, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does BoxBoxRust - Devblog 248 hold in the server rankings?

In the top 58% of all ranked servers, BoxBoxRust - Devblog 248 is #12,795 on player hours over the last seven days.

How many players does BoxBoxRust - Devblog 248 have?

0 of 250 slots on BoxBoxRust - Devblog 248 are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 17:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

When does BoxBoxRust - Devblog 248 schedule its wipes?

There are too few wipes on record for BoxBoxRust - Devblog 248 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 16 hours.

Server Info

What is the location of BoxBoxRust - Devblog 248?

For BoxBoxRust - Devblog 248, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.137.202.101:28015 is its address.

Is BoxBoxRust - Devblog 248 performing well?

Average server fps for the last 48 hours is 111; the floor was 46. At its peak it held 77,658 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,163 MB. A climbing entity count plus low fps is the lag players report.

BoxBoxRust - Devblog 248 is on which Rust version?

The build is Rust network protocol 2301 on Windows, running on BoxBoxRust - Devblog 248. Joining requires the same protocol on your game, which Steam updates.

Is BoxBoxRust - Devblog 248 up, and how consistent is its uptime?

BoxBoxRust - Devblog 248 is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on BoxBoxRust - Devblog 248?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; v2301 (Protocol): Your game must run protocol 2301 to connect; ptrak (Networking): RakNet, the network layer the game ships with; oxide (Oxide): Oxide (uMod) provides the plugin framework here; ki (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; ki1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; fl0 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; ki0 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; hae502e1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; modd (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which BoxBoxRust - Devblog 248 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

BoxBoxRust - Devblog 248 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include BoxBoxRust - Devblog 248: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Joining the Server

What steps do I take to join BoxBoxRust - Devblog 248?

The console route: start Rust, press F1, enter client.connect 45.137.202.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players It holds 250 slots.
v2301
Protocol Your game must run protocol 2301 to connect.
ptrak
Networking RakNet, the network layer the game ships with.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.

Other

ki
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
ki1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
fl0
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
ki0
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
hae502e1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
modd
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.