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RUST ANALYTICS
LIVE79,281PLY11,744SRV
QUOTE 45.140.128.73:10300 Online checked 6m ago

[JP][PVE] UC-RUST | 3X | SkillTree

3x moddedoxide
Players · last
1/ 50
+124h
2% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 4
Rank
#3,306
top 15%
Rank · 7d ago
#4,828
1522 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
167
player hours, last seven days
Map
3700
Procedural Map · seed 1375732476
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW12d ago 2 – running 0
Sat 26 Sep, 14:47 UTC17d ago 2 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 30 on average10/300+6+122.2%
2[SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/05EA · groups of 8+ · 3x · weekly · 29 on average40/300+38+1555.2%
3Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 14 on average4/120+0+14.3%
4[SEA] Chill Philippines 3x | Weekly | 12 maxEA · groups of 12+ · 3x · weekly · 5 on average5/300−1−15.5%
5[JP] まったりクマ鯖 x3 | 10/02 BP WipeEA · groups of 8+ · 3x · monthly · 4 on average1/100+0−14.3%
6HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 4 on average2/75+1+100.0%

Quick answers

from the figures on this page

Map and Rules

How is [JP][PVE] UC-RUST | 3X | SkillTree configured in terms of rules and settings?

A gather rate of 3x appears in the name of [JP][PVE] UC-RUST | 3X | SkillTree. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [JP][PVE] UC-RUST | 3X | SkillTree?

A procedural map of size 3,700 with seed 1375732476 runs on [JP][PVE] UC-RUST | 3X | SkillTree, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [JP][PVE] UC-RUST | 3X | SkillTree sit in the rankings?

In the top 15% of all ranked servers, [JP][PVE] UC-RUST | 3X | SkillTree is #3,306 on player hours over the last seven days.

What is the population on [JP][PVE] UC-RUST | 3X | SkillTree?

1 of 50 slots on [JP][PVE] UC-RUST | 3X | SkillTree are filled at the moment. Average players over seven days: 1; peak: 4. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for [JP][PVE] UC-RUST | 3X | SkillTree?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does [JP][PVE] UC-RUST | 3X | SkillTree wipe?

The record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Overview

What is the location of [JP][PVE] UC-RUST | 3X | SkillTree?

No region tag is published by [JP][PVE] UC-RUST | 3X | SkillTree, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.140.128.73:10300.

Is [JP][PVE] UC-RUST | 3X | SkillTree performing well?

The last 48 hours average 24 server fps, the low being 10. 84,085 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,464 MB. A climbing entity count plus low fps is the lag players report.

[JP][PVE] UC-RUST | 3X | SkillTree is on which Rust version?

The version in use at [JP][PVE] UC-RUST | 3X | SkillTree: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is [JP][PVE] UC-RUST | 3X | SkillTree up, and how consistent is its uptime?

[JP][PVE] UC-RUST | 3X | SkillTree is up. It is taking players now. The reported uptime puts its last restart at about 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

What is the meaning of the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which [JP][PVE] UC-RUST | 3X | SkillTree publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[JP][PVE] UC-RUST | 3X | SkillTree appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to Join

How can I connect to [JP][PVE] UC-RUST | 3X | SkillTree?

Type client.connect 45.140.128.73:10300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://u-channel.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.