111OdawgsWorld
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6738
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+2+1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 89/200 | ▼−10−9.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 376/425 | ▲+85+29.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+2+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 95/125 | ▲+22+31.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 111OdawgsWorld?
No gather rate appears in the name of 111OdawgsWorld. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on 111OdawgsWorld?
The map on 111OdawgsWorld is procedural, size 3,500, with seed 6738, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of 111OdawgsWorld?
In the top 71% of all ranked servers, 111OdawgsWorld is #15,961 on player hours over the last seven days.
How full is 111OdawgsWorld?
On 111OdawgsWorld, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Frequency
How often does 111OdawgsWorld wipe?
No rhythm can be told for 111OdawgsWorld yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 9 hours ago the current world was created.
Server Info
What is the location of 111OdawgsWorld?
For 111OdawgsWorld, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.140.128.78:10200.
Is 111OdawgsWorld performing well?
Average server fps for the last 48 hours is 10; the floor was 3. The entity count reached 65,775, covering buildings, deployables and all else in the world. Up to 1,954 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is 111OdawgsWorld running?
The version in use at 111OdawgsWorld: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of 111OdawgsWorld?
Online at this moment: 111OdawgsWorld. The reported uptime puts its last restart at about 14 hours ago. 4 full days have passed with 100% uptime, 96 of 96 hours. First sighting by Rust Analytics: 9 October 2026.
Tags and Rankings
What is the meaning of the tags on 111OdawgsWorld?
Published by 111OdawgsWorld for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature 111OdawgsWorld?
The following Rust Analytics lists feature 111OdawgsWorld: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join 111OdawgsWorld?
Type client.connect 45.140.128.78:10200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
