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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 45.140.128.82:10800 Online checked 8m ago

Rust PTserver

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 6738
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02.557.51014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average182/300−14−7.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225+3+1.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average46/1000−60−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average17/1000−14−45.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average51/700−77−60.3%

Quick answers

from the figures on this page

Rules & Settings

How is Rust PTserver configured in terms of rules and settings?

No gather rate is given in the name of Rust PTserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust PTserver?

The map on Rust PTserver is procedural, size 4,000, with seed 6738, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Rust PTserver hold in the server rankings?

In the top 72% of all ranked servers, Rust PTserver is #15,919 on player hours over the last seven days.

What is the population on Rust PTserver?

0 of 50 slots on Rust PTserver are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does Rust PTserver wipe?

The record holds too few of Rust PTserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 17 hours old.

Server Details

What is the server location for Rust PTserver?

There is no region published for Rust PTserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.140.128.82:10800.

Is Rust PTserver performing well?

Average server fps for the last 48 hours is 10; the floor was 1. 91,383 entities is the maximum carried: buildings, deployables and everything else. Up to 2,734 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Rust PTserver runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Windows, running on Rust PTserver. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust PTserver?

Online at this moment: Rust PTserver. The reported uptime puts its last restart at about 22 hours ago. 100% is its uptime for the last 4 full days, 96 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rust PTserver?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust PTserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust PTserver appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust PTserver matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Rust PTserver?

Type client.connect 45.140.128.82:10800 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.