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RUST ANALYTICS
LIVE44,974PLY11,501SRV
QUOTE 45.140.129.117:11200 Online checked 12m ago

[JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24

Players · last
0/ 105
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 105
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,471
top 25%
Rank · 7d ago
#2,736
2735 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
39
player hours, last seven days
Map
4000
Procedural Map · seed 2026680033
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.2 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
8
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW12d ago 6 – running 0
Thu 24 Sep, 13:21 UTC19d ago 1 halved by day 2 7.2 days 0
Thu 17 Sep, 10:20 UTC26d ago 18 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 202 on average162/200−59−26.8%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average28/200−24−45.7%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average93/200−20−17.5%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average23/415−33−58.8%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average11/100−21−65.7%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average49/250+13+35.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

The name of [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

The map on [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 is procedural, size 4,000, with seed 2026680033, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 hold in the server rankings?

In the top 25% of all ranked servers, [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 is #5,471 on player hours over the last seven days.

How many players does [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 have?

0 of 105 slots on [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 are filled right now. Average players over seven days: 0; peak: 4. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 0 players.

Wipe Frequency

How does [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 handle wipe day?

Recent wipes at this server drew an average peak of 8 players. On the latest wipe, 39 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 3 when it did not hold.

How often does [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 wipe?

[JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.

Server Info

What is the location of [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

Its name points to Asia, but [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.140.129.117:11200.

Is [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 performing well?

Average server fps for the last 48 hours is 15; the floor was 10. The entity count reached 94,231, covering buildings, deployables and all else in the world. Memory use peaked at 2,342 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 running?

The version in use at [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 and is it currently online?

Online at this moment: [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24. Its own uptime figure dates the last restart to roughly 22 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp105 (Max players): Capacity: 105 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

The following Rust Analytics lists feature [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24: Rust servers for new players and Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [JP/Tokyo]Beginner Biweekly | Solo/Duo/Trio/Quad | Wipe 9/24?

Type client.connect 45.140.129.117:11200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/CptKMHfmm.

Server tags

what each one means

Published as mp105,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp105
Max players Capacity: 105 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.