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RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 45.140.129.126:10100 Online checked 11m ago

GOC PVP 3Days War

moddedoxide
Players · last
0/ 75
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
#13,673
2246 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1138220896
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02.557.51015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average198/300+7+3.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average195/225−3−1.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average52/1000−51−49.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−20−60.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average55/700−75−57.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on GOC PVP 3Days War?

No gather rate appears in the name of GOC PVP 3Days War. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on GOC PVP 3Days War?

A procedural map of size 3,500 with seed 1138220896 runs on GOC PVP 3Days War, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of GOC PVP 3Days War?

For the last seven days, GOC PVP 3Days War holds rank #15,919 on player hours, in the top 72% of all ranked servers.

How full is GOC PVP 3Days War?

On GOC PVP 3Days War, 0 players are in now, out of 75 slots. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does GOC PVP 3Days War wipe?

The record holds too few of GOC PVP 3Days War's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 2 hours.

Server Overview

What is the location of GOC PVP 3Days War?

There is no region published for GOC PVP 3Days War. Rust Analytics reports the location a server claims, not the machine's actual location. 45.140.129.126:10100 is its address.

What is the performance like on GOC PVP 3Days War?

Server fps over the last 48 hours: 10 on average, 2 at the lowest. 66,966 entities is the maximum carried: buildings, deployables and everything else. Up to 2,454 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

GOC PVP 3Days War is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on GOC PVP 3Days War. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of GOC PVP 3Days War?

GOC PVP 3Days War is up. It is taking players now. 9 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on GOC PVP 3Days War?

Published by GOC PVP 3Days War for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does GOC PVP 3Days War show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature GOC PVP 3Days War: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to GOC PVP 3Days War?

The console route: start Rust, press F1, enter client.connect 45.140.129.126:10100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.