Skip to the page
RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 45.142.182.84:28015 Online checked 11m ago

[GER] Nerux-Network DEV Server

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
33d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
NeruxIsland · seed 632742688
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average74/200−1−1.6%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average42/150−15−26.1%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average26/100−7−20.4%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average28/200−4−11.1%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average31/100+0+0.0%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average27/200+2+7.3%

Quick answers

from the figures on this page

Server Rules

How is [GER] Nerux-Network DEV Server configured in terms of rules and settings?

No gather rate is given in the name of [GER] Nerux-Network DEV Server. The default group size of 8 players applies here. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [GER] Nerux-Network DEV Server?

The map on [GER] Nerux-Network DEV Server is procedural, size 4,500, with seed 632742688, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is NeruxIsland.

Player Count

Where does [GER] Nerux-Network DEV Server sit in the rankings?

In the top 72% of all ranked servers, [GER] Nerux-Network DEV Server is #15,955 on player hours over the last seven days.

How many players does [GER] Nerux-Network DEV Server have?

0 of 50 slots on [GER] Nerux-Network DEV Server are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does [GER] Nerux-Network DEV Server wipe?

The estimate for [GER] Nerux-Network DEV Server's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 33 days 18 hours old. Its tags list a wipe each month.

Server Overview

What is the server location for [GER] Nerux-Network DEV Server?

No region tag is published by [GER] Nerux-Network DEV Server, though its name points to Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 45.142.182.84:28015 is its address.

How is the performance on [GER] Nerux-Network DEV Server?

Average server fps for the last 48 hours is 84; the floor was 58. At its peak it held 130,395 entities: buildings, deployables and the rest of the world. Up to 4,638 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [GER] Nerux-Network DEV Server running?

The build is Rust network protocol 2633 and build 163493 on Windows, running on [GER] Nerux-Network DEV Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is [GER] Nerux-Network DEV Server and is it currently online?

Online at this moment: [GER] Nerux-Network DEV Server. 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [GER] Nerux-Network DEV Server?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which [GER] Nerux-Network DEV Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [GER] Nerux-Network DEV Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include [GER] Nerux-Network DEV Server: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connection

What steps do I take to join [GER] Nerux-Network DEV Server?

The console route: start Rust, press F1, enter client.connect 45.142.182.84:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^r,^p,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build It runs build 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.