Local server 261
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,050 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 46d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 195/300 | ▲+16+8.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▼−15−7.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 40/1000 | ▼−82−67.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−29−78.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 76/700 | ▼−39−33.8% |
Quick answers
from the figures on this pageServer Rules
How is Local server 261 configured in terms of rules and settings?
The name of Local server 261 carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Local server 261?
Local server 261 uses a procedural map, which the game generates.
Population
What is the rank of Local server 261?
In the top – of all ranked servers, Local server 261 is #15,050 on player hours over the last seven days.
How many players does Local server 261 have?
At present, Local server 261 is offline; the last sighting was 30 days 5 hours ago.
Wipe Schedule
When does Local server 261 schedule its wipes?
The record holds too few of Local server 261's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 46 days 2 hours.
Server Info
What is the server location for Local server 261?
There is no region published for Local server 261. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.142.32.177:28015.
Local server 261 is on which Rust version?
Rust network protocol 2332 on Windows is what Local server 261 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local server 261 and is it currently online?
Offline at this moment: Local server 261. Last seen 30 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.
Tags & Filters
How should you interpret the tags on Local server 261?
These tags are published by Local server 261 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; v2332 (Protocol): Protocol 2332: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h955eb6e7 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local server 261 show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local server 261: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How to Join
How can I connect to Local server 261?
Type client.connect 45.142.32.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.