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RUST ANALYTICS
LIVE35,581PLY11,361SRV
QUOTE 45.146.81.206:25670 Offline checked 1d ago

A Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,140
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 58312
First seen
21 Oct 2026
no hostname published

Players

AveragePeakWipe
0123422:0023:0000:0001:0002:0003:00Wiped Wed 21 Oct, 22:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0023:0000:0001:0002:0003:00Wiped Wed 21 Oct, 22:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 597 on average347/350+336+2984.4%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 417 on average100/200−43−30.2%
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 381 on average268/300+257+2264.7%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 375 on average129/200−57−30.6%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average115/200−11−8.5%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average64/100+8+15.1%

Quick answers

from the figures on this page

Map and Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

A Rust Server uses a procedural map of size 3,000 with seed 58312, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does A Rust Server hold in the server rankings?

For the last seven days, A Rust Server holds rank #15,140 on player hours, in the top 70% of all ranked servers.

What is the population on A Rust Server?

At present, A Rust Server is offline; the last sighting was 25 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does A Rust Server schedule its wipes?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.

Server Info

What is the location of A Rust Server?

There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.146.81.206:25670.

How is the performance on A Rust Server?

The last 48 hours average 145 server fps, the low being 115. At its peak it held 51,021 entities: buildings, deployables and the rest of the world. Up to 1,586 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is A Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Rust Server and is it currently online?

Offline at this moment: A Rust Server. Last seen 25 hours ago. The reported uptime puts its last restart at about 4 hours ago. The server stayed up 17% of the time in the last 1 full day. 4 of 24 hours were online. First sighting by Rust Analytics: 21 October 2026.

Server Tags

What is the meaning of the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Rust Server?

The following Rust Analytics lists feature A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join A Rust Server?

The console route: start Rust, press F1, enter client.connect 45.146.81.206:25670. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.