A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,140 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 58312
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 597 on average | 347/350 | ▲+336+2984.4% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 417 on average | 100/200 | ▼−43−30.2% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 381 on average | 268/300 | ▲+257+2264.7% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 375 on average | 129/200 | ▼−57−30.6% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average | 115/200 | ▼−11−8.5% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average | 64/100 | ▲+8+15.1% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
A Rust Server uses a procedural map of size 3,000 with seed 58312, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does A Rust Server hold in the server rankings?
For the last seven days, A Rust Server holds rank #15,140 on player hours, in the top 70% of all ranked servers.
What is the population on A Rust Server?
At present, A Rust Server is offline; the last sighting was 25 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does A Rust Server schedule its wipes?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.
Server Info
What is the location of A Rust Server?
There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.146.81.206:25670.
How is the performance on A Rust Server?
The last 48 hours average 145 server fps, the low being 115. At its peak it held 51,021 entities: buildings, deployables and the rest of the world. Up to 1,586 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is A Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Rust Server and is it currently online?
Offline at this moment: A Rust Server. Last seen 25 hours ago. The reported uptime puts its last restart at about 4 hours ago. The server stayed up 17% of the time in the last 1 full day. 4 of 24 hours were online. First sighting by Rust Analytics: 21 October 2026.
Server Tags
What is the meaning of the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
The following Rust Analytics lists feature A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 45.146.81.206:25670. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.