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RUST ANALYTICS
LIVE75,588PLY11,723SRV
QUOTE 45.152.50.40:28015 Online checked 8m ago

Forge | Nightfall

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,258
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
26
player hours, last seven days
Map
3500
Procedural Map · seed 20261008
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average78/300+29+60.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average131/245+71+116.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+4+3.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average69/1000+0+0.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average21/1000−13−38.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average59/700−72−55.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Forge | Nightfall?

No gather rate appears in the name of Forge | Nightfall. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Forge | Nightfall?

Forge | Nightfall uses a procedural map of size 3,500 with seed 20261008, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Forge | Nightfall hold in the server rankings?

For the last seven days, Forge | Nightfall holds rank #6,258 on player hours, in the top 28% of all ranked servers.

How many players does Forge | Nightfall have?

0 of 50 slots on Forge | Nightfall are filled at the moment. Average players over seven days: 0; peak: 2.

Wipe Cycle

When does Forge | Nightfall schedule its wipes?

The record holds too few of Forge | Nightfall's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 4 days 22 hours.

Server Info

What is the location of Forge | Nightfall?

No region is published by Forge | Nightfall. Rust Analytics reports the location a server claims, not the machine's actual location. 45.152.50.40:28015 is its address.

What is the performance like on Forge | Nightfall?

Server fps over the last 48 hours: 210 on average, 175 at the lowest. The entity count reached 70,761, covering buildings, deployables and all else in the world. The memory ceiling reached 3,148 MB. A climbing entity count plus low fps is the lag players report.

Forge | Nightfall runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Linux, running on Forge | Nightfall. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Forge | Nightfall and is it currently online?

Online at this moment: Forge | Nightfall. 4 days 5 hours ago is when it last restarted, judging by the uptime it reports. The last 4 full days give 100% uptime, 96 hours on out of 96. First sighting by Rust Analytics: 8 October 2026.

Tags and Rankings

How should you interpret the tags on Forge | Nightfall?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Forge | Nightfall publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Forge | Nightfall?

On Rust Analytics, Forge | Nightfall matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to Forge | Nightfall?

Type client.connect 45.152.50.40:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.