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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 45.155.143.156:28015 Offline checked 3d ago

lan

quad vanilla
Players · last
1/ 20
n/a24h
5% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 3
Rank
#7,975
top 36%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct

Top 36% of all ranked servers, and #437 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:02 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average16/200−25−60.9%
2[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 71 on average85/250−2−2.6%
3[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 70 on average309/375+299+3133.7%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 52 on average69/200+1+1.5%
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 40 on average8/100−16−67.0%
6WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 39 on average60/200−47−43.8%

Quick answers

from the figures on this page

Rules & Settings

How is lan configured in terms of rules and settings?

No gather rate is given in the name of lan. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is disabled.

What is the current map on lan?

A procedural map runs on lan, created by the game.

Population

What position does lan hold in the server rankings?

In the top 36% of all ranked servers, lan is #7,975 on player hours over the last seven days. In the quad group, it ranks #437.

What is the population on lan?

Right now, lan is offline; the last sighting was 3 days 1 hours ago. The mean over the last seven days is 1 players, reaching 3 at its highest.

Wipe Cycle

How does lan handle wipe day?

The average peak across its recent wipes is 3 players. On the latest wipe, 5 hours after the wipe, the crowd peaked.

How often does lan wipe?

The record holds too few of lan's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 9 hours old.

Server Info

What is the location of lan?

For lan, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 45.155.143.156:28015 is its address.

lan runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what lan runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of lan?

lan is down. The last time we saw it was 3 days 1 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on lan?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which lan publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature lan?

On Rust Analytics, lan matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad; Last wipe: In the last week.

Connection

What steps do I take to join lan?

The console route: start Rust, press F1, enter client.connect 45.155.143.156:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,gmrust,cs167398,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.