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RUST ANALYTICS
LIVE65,114PLY11,596SRV
QUOTE 45.175.115.201:28015 Offline checked 26d ago

SpyExpeditions Development Server

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,415
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average186/300−26−12.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average164/225−26−13.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average47/1000−50−51.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−17−53.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average49/700−74−60.2%

Quick answers

from the figures on this page

Server Rules

How is SpyExpeditions Development Server configured in terms of rules and settings?

No gather rate appears in the name of SpyExpeditions Development Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on SpyExpeditions Development Server?

A procedural map runs on SpyExpeditions Development Server, created by the game.

Activity

Where does SpyExpeditions Development Server sit in the rankings?

For the last seven days, SpyExpeditions Development Server holds rank #15,415 on player hours, in the top – of all ranked servers.

What is the population on SpyExpeditions Development Server?

At present, SpyExpeditions Development Server is offline; the last sighting was 26 days 6 hours ago.

Wipe Schedule

When does SpyExpeditions Development Server schedule its wipes?

There are too few wipes on record for SpyExpeditions Development Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 15 hours ago the current world was created.

Server Info

What is the location of SpyExpeditions Development Server?

There is no region published for SpyExpeditions Development Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.175.115.201:28015 is its address.

What Rust version is SpyExpeditions Development Server running?

The build is Rust network protocol 2633 and build 162929 on Windows, running on SpyExpeditions Development Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SpyExpeditions Development Server and is it currently online?

Offline at this moment: SpyExpeditions Development Server. Last seen 26 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags and Rankings

What is the meaning of the tags on SpyExpeditions Development Server?

These tags are published by SpyExpeditions Development Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature SpyExpeditions Development Server?

The following Rust Analytics lists feature SpyExpeditions Development Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join SpyExpeditions Development Server?

The console route: start Rust, press F1, enter client.connect 45.175.115.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.