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RUST ANALYTICS
LIVE32,992PLY11,433SRV
QUOTE 45.187.111.134:28185 Offline checked 11d ago

Teste local x64

64x
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,984
top 71%
Rank · 7d ago
#16,953
969 places up
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
64x
read from the name
Score
0
player hours, last seven days
Map
–
rust_island_2013
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 293 on average80/100−23−22.1%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average142/200−1−1.0%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 166 on average163/200+39+31.2%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 118 on average13/350−19−59.4%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average14/150−16−52.7%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average65/150−40−38.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Teste local x64?

A gather rate of 64x appears in the name of Teste local x64. No group limit is published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Player Count

What is the rank of Teste local x64?

In the top 71% of all ranked servers, Teste local x64 is #15,984 on player hours over the last seven days.

What is the population on Teste local x64?

At present, Teste local x64 is offline; the last sighting was 11 days 2 hours ago.

Wipe Frequency

On what cycle does Teste local x64 wipe?

No rhythm can be told for Teste local x64 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC.

Server Overview

What is the server location for Teste local x64?

No region is published by Teste local x64. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.187.111.134:28185.

Teste local x64 is on which Rust version?

The build is Rust network protocol 1069 on Windows, running on Teste local x64. Joining requires the same protocol on your game, which Steam updates.

Is Teste local x64 up, and how consistent is its uptime?

No response from Teste local x64. It was last seen 11 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Teste local x64?

Published by Teste local x64 for the game's server browser to read: mp1 (Max players): It holds 1 slots; v1069 (Protocol): Protocol 1069: matching game versions are required to join; rust (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Teste local x64?

On Rust Analytics, Teste local x64 matches these lists: Rust servers with a gather rate above 10x and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.

Joining the Server

How can I connect to Teste local x64?

Type client.connect 45.187.111.134:28185 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as rust,mp1,v1069

Game

mp1
Max players It holds 1 slots.
v1069
Protocol Protocol 1069: matching game versions are required to join.

Other

rust
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.