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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 45.28.150.181:28015 Offline checked 22h ago

RaidLabs Development

moddedcarbon
Players · last
1/ 20
+024h
5% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#14,657
top 66%
Rank · 7d ago
–
not ranked a week ago
Last wipe
22h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average23/245+1+4.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average12/1000+6+111.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−1−33.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−18−64.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.0%

Quick answers

from the figures on this page

Rules & Settings

How is RaidLabs Development configured in terms of rules and settings?

No gather rate is given in the name of RaidLabs Development. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

Where does RaidLabs Development sit in the rankings?

For the last seven days, RaidLabs Development holds rank #14,657 on player hours, in the top 66% of all ranked servers.

How many players does RaidLabs Development have?

Right now, RaidLabs Development is offline; the last sighting was 22 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

Wipe Schedule

When does RaidLabs Development schedule its wipes?

The record holds too few of RaidLabs Development's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 22 hours.

Server Details

What is the location of RaidLabs Development?

No region is published by RaidLabs Development. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.28.150.181:28015.

RaidLabs Development runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on RaidLabs Development. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RaidLabs Development?

RaidLabs Development is down. The last time we saw it was 22 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Tags & Filters

What is the meaning of the tags on RaidLabs Development?

These tags are published by RaidLabs Development and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

RaidLabs Development appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RaidLabs Development matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to RaidLabs Development?

Type client.connect 45.28.150.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.