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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 45.92.36.102:28015 Online checked 8m ago

Aqua Staging Branch

quad moddedcarbon
Players · last
2/ 50
+224h
4% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+2
no reading a day ago
7-day average
0
peak 2
Rank
#8,994
top 40%
Rank · 7d ago
#10,525
1531 places up
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4500
by klauz24 · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 40% of all ranked servers, and #480 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:38 UTC13d ago 1 – running 0
Mon 28 Sep, 12:19 UTC15d ago 2 halved by day 1 2.1 days 0
Sun 27 Sep, 15:57 UTC16d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 36 on average47/160−137−74.5%
2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average11/200+0−0.8%
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average9/100−6−40.3%
4#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average1/80+0−29.4%
5[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average9/101+6+200.0%
6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average7/100+4+154.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Aqua Staging Branch?

The name of Aqua Staging Branch carries no gather rate. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Aqua Staging Branch?

The map on Aqua Staging Branch is procedural, size 4,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: by klauz24.

Activity

What position does Aqua Staging Branch hold in the server rankings?

For the last seven days, Aqua Staging Branch holds rank #8,994 on player hours, in the top 40% of all ranked servers. In the quad group, it ranks #480.

How full is Aqua Staging Branch?

On Aqua Staging Branch, 2 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 0 players.

Wipe Schedule

What happens on wipe day at Aqua Staging Branch?

The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does Aqua Staging Branch wipe?

Aqua Staging Branch wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 days 6 hours old.

Server Info

What is the location of Aqua Staging Branch?

No region is published by Aqua Staging Branch. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.92.36.102:28015.

Is Aqua Staging Branch performing well?

Server fps over the last 48 hours: 114 on average, 85 at the lowest. At its peak it held 118,422 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,765 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Aqua Staging Branch running?

Rust network protocol 2635 and build 167777 on Windows is what Aqua Staging Branch runs. Joining requires the same protocol on your game, which Steam updates.

Is Aqua Staging Branch up, and how consistent is its uptime?

The server is live: Aqua Staging Branch is online. Its own uptime figure dates the last restart to roughly 13 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Aqua Staging Branch?

These tags are published by Aqua Staging Branch and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167777 (Build): Game build: 167777; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Aqua Staging Branch show up in Rust Analytics lists and filters?

These Rust Analytics lists include Aqua Staging Branch: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Joining the Server

How can I connect to Aqua Staging Branch?

Type client.connect 45.92.36.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://aquarust.co.uk/map_preview.php.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs167777,ts4,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size caps at 4.
v2635
Protocol Your game must run protocol 2635 to connect.
cs167777
Build Game build: 167777.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.