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RUST ANALYTICS
LIVE48,747PLY11,538SRV
QUOTE 45.92.38.38:28055 Online checked 13m ago

Lost Vikings PVE

moddedoxide
Players · last
4/ 50
+2+100.0%24h
8% full
Day range 0 14
7-day avg 5 peak 19
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
4/ 50
8% full
Change · 24h
+2
+100.0% from 2
7-day average
5
peak 19
Rank
#1,468
top 7%
Rank · 7d ago
#1,498
30 places up
Last wipe
13d ago
no schedule published
Next wipe
21d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
836
player hours, last seven days
Map
4250
Procedural Map · seed 827764953
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 14 players.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 8h

The force wipe · high confidence

wipe-day peak
18
players, last three wipes

Coming wipes

  1. 21d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW13d ago 18 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average87/300−67−43.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average3/225−152−98.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−22−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−7−63.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average26/700−14−35.3%

Quick answers

from the figures on this page

Rules & Settings

How is Lost Vikings PVE configured in terms of rules and settings?

No gather rate is given in the name of Lost Vikings PVE. 16 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Lost Vikings PVE?

Lost Vikings PVE uses a procedural map of size 4,250 with seed 827764953, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Lost Vikings PVE sit in the rankings?

In the top 7% of all ranked servers, Lost Vikings PVE is #1,468 on player hours over the last seven days.

How full is Lost Vikings PVE?

On Lost Vikings PVE, 4 players are in now, out of 50 slots. The seven-day average is 5 players, with a peak of 19. At 17:00 UTC in the last 48 hours, it averaged 12 players, the busiest hour.

Wipe Frequency

How does Lost Vikings PVE handle wipe day?

The average peak across its recent wipes is 18 players. 26 hours after the latest wipe, the crowd reached its peak.

How often does Lost Vikings PVE wipe?

A single monthly wipe is what Lost Vikings PVE runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 16 hours.

Server Details

What is the server location for Lost Vikings PVE?

No region is published by Lost Vikings PVE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.92.38.38:28055 is its address.

Is Lost Vikings PVE performing well?

The last 48 hours average 55 server fps, the low being 39. The entity count reached 163,602, covering buildings, deployables and all else in the world. Up to 4,559 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Lost Vikings PVE is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Lost Vikings PVE. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Lost Vikings PVE?

The server is live: Lost Vikings PVE is online. Its own uptime figure dates the last restart to roughly 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Lost Vikings PVE?

Published by Lost Vikings PVE for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Lost Vikings PVE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Lost Vikings PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Lost Vikings PVE?

Type client.connect 45.92.38.38:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/5ubuxfWf9E.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts16,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts16
Group limit Team size caps at 16.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.