Skip to the page
RUST ANALYTICS
LIVE32,767PLY11,456SRV
QUOTE 45.94.168.116:28017 Online checked 10m ago

SendHelpp

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72%
Rank · 7d ago
#15,970
63 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average128/200−24−15.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average67/200−51−43.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average366/425+125+52.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average91/200−1−1.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average16/250+4+34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average77/100−16−17.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SendHelpp?

No gather rate appears in the name of SendHelpp. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on SendHelpp?

A procedural map runs on SendHelpp, created by the game.

Player Count

What position does SendHelpp hold in the server rankings?

For the last seven days, SendHelpp holds rank #15,907 on player hours, in the top 72% of all ranked servers.

How many players does SendHelpp have?

0 of 40 slots on SendHelpp are filled right now. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does SendHelpp wipe?

There are too few wipes on record for SendHelpp to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 15 hours old.

Server Overview

Where can SendHelpp be found?

No region is published by SendHelpp. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.94.168.116:28017.

What Rust version is SendHelpp running?

The version in use at SendHelpp: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of SendHelpp?

The server is live: SendHelpp is online. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on SendHelpp?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which SendHelpp publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does SendHelpp show up in Rust Analytics lists and filters?

On Rust Analytics, SendHelpp matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join SendHelpp?

The console route: start Rust, press F1, enter client.connect 45.94.168.116:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.