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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 45.94.37.197:28015 Online checked 12m ago

BerlogaRust [TEST] — DEV ONLY | do not join

moddedcarbon
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#14,167
1793 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC11d ago 2 – running 0
Wed 23 Sep, 18:44 UTC20d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC28d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average75/300−24−24.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average54/225−6−10.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−10−30.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−11−64.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average19/700−40−68.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on BerlogaRust [TEST] — DEV ONLY | do not join?

The name of BerlogaRust [TEST] — DEV ONLY | do not join carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on BerlogaRust [TEST] — DEV ONLY | do not join?

The map on BerlogaRust [TEST] — DEV ONLY | do not join is procedural, size 1,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Activity

Where does BerlogaRust [TEST] — DEV ONLY | do not join sit in the rankings?

For the last seven days, BerlogaRust [TEST] — DEV ONLY | do not join holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How many players does BerlogaRust [TEST] — DEV ONLY | do not join have?

0 of 20 slots on BerlogaRust [TEST] — DEV ONLY | do not join are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for BerlogaRust [TEST] — DEV ONLY | do not join?

Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 2.5 when it did not hold.

On what cycle does BerlogaRust [TEST] — DEV ONLY | do not join wipe?

BerlogaRust [TEST] — DEV ONLY | do not join wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 13 hours.

Server Overview

What is the server location for BerlogaRust [TEST] — DEV ONLY | do not join?

No region is published by BerlogaRust [TEST] — DEV ONLY | do not join. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.94.37.197:28015 is its address.

Is BerlogaRust [TEST] — DEV ONLY | do not join performing well?

Server fps over the last 48 hours: 238 on average, 226 at the lowest. The entity count reached 9,340, covering buildings, deployables and all else in the world. The memory ceiling reached 1,393 MB. What players feel as lag is low fps together with a rising entity count.

BerlogaRust [TEST] — DEV ONLY | do not join runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on BerlogaRust [TEST] — DEV ONLY | do not join. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is BerlogaRust [TEST] — DEV ONLY | do not join and is it currently online?

Online at this moment: BerlogaRust [TEST] — DEV ONLY | do not join. The reported uptime puts its last restart at about 3 minutes ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on BerlogaRust [TEST] — DEV ONLY | do not join?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which BerlogaRust [TEST] — DEV ONLY | do not join publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

BerlogaRust [TEST] — DEV ONLY | do not join appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature BerlogaRust [TEST] — DEV ONLY | do not join: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join BerlogaRust [TEST] — DEV ONLY | do not join?

Type client.connect 45.94.37.197:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://berlogarust.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.