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RUST ANALYTICS
LIVE35,515PLY11,488SRV
QUOTE 46.0.16.69:28015 Offline checked 27d ago

LocalRustServer1337

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,351
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average173/200+7+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average88/200−11−10.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average378/425+87+29.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+0+0.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LocalRustServer1337?

No gather rate appears in the name of LocalRustServer1337. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on LocalRustServer1337?

A procedural map runs on LocalRustServer1337, created by the game.

Population

What is the rank of LocalRustServer1337?

For the last seven days, LocalRustServer1337 holds rank #13,351 on player hours, in the top – of all ranked servers.

How full is LocalRustServer1337?

At present, LocalRustServer1337 is offline; the last sighting was 27 days 12 hours ago.

Wipe Frequency

How often does LocalRustServer1337 wipe?

No rhythm can be told for LocalRustServer1337 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 28 days 14 hours ago the current world was created.

Server Overview

What is the server location for LocalRustServer1337?

For LocalRustServer1337, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.0.16.69:28015.

LocalRustServer1337 is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what LocalRustServer1337 runs. Joining requires the same protocol on your game, which Steam updates.

Is LocalRustServer1337 up, and how consistent is its uptime?

LocalRustServer1337 is down. The last time we saw it was 27 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

What is the meaning of the tags on LocalRustServer1337?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which LocalRustServer1337 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does LocalRustServer1337 show up in Rust Analytics lists and filters?

On Rust Analytics, LocalRustServer1337 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to LocalRustServer1337?

Type client.connect 46.0.16.69:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.