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RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 46.105.76.243:25000 Online checked 10m ago

Luka & Charles

Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,770
top 39%
Rank · 7d ago
#10,742
1972 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200−2−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−4−3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+57+19.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average90/125+17+24.1%

Quick answers

from the figures on this page

Server Rules

How is Luka & Charles configured in terms of rules and settings?

No gather rate is given in the name of Luka & Charles. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Luka & Charles?

A procedural map runs on Luka & Charles, created by the game.

Player Count

Where does Luka & Charles sit in the rankings?

In the top 39% of all ranked servers, Luka & Charles is #8,770 on player hours over the last seven days.

What is the population on Luka & Charles?

0 of 40 slots on Luka & Charles are filled at the moment. The seven-day average is 0 players, with a peak of 2.

Wipe Schedule

When does Luka & Charles schedule its wipes?

There are too few wipes on record for Luka & Charles to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 11 hours ago the current world was created.

Server Info

What is the location of Luka & Charles?

For Luka & Charles, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.105.76.243:25000 is its address.

Luka & Charles is on which Rust version?

The version in use at Luka & Charles: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Luka & Charles?

Luka & Charles is up. It is taking players now. 6 full days have passed with 100% uptime, 144 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Server Tags

How should you interpret the tags on Luka & Charles?

These tags are published by Luka & Charles and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Luka & Charles?

On Rust Analytics, Luka & Charles matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Luka & Charles?

Type client.connect 46.105.76.243:25000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.