Skip to the page
RUST ANALYTICS
LIVE56,708PLY11,579SRV
QUOTE 46.110.178.88:28015 Online checked 8m ago

Server name on in-game server list

Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,277
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
16 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75121:0003:0008:0014:0019:0001:00Wiped Fri 16 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 342 on average155/200+30+24.5%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282/300−18−5.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 265 on average254/275+4+1.8%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 258 on average780/800−37−4.5%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 251 on average118/200+28+31.0%
6Rustoria.co - EU MainEU · groups of 16+ · weekly · 245 on average116/250−43−26.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Server name on in-game server list?

No gather rate is given in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Server name on in-game server list?

Server name on in-game server list uses a procedural map, which the game generates.

Population

What position does Server name on in-game server list hold in the server rankings?

In the top 46% of all ranked servers, Server name on in-game server list is #10,277 on player hours over the last seven days.

How full is Server name on in-game server list?

On Server name on in-game server list, 0 players are in now, out of 5 slots. The seven-day average is 0 players, with a peak of 1. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How often does Server name on in-game server list wipe?

The record holds too few of Server name on in-game server list's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 29 hours ago the current world was created.

Server Details

What is the server location for Server name on in-game server list?

No region is published by Server name on in-game server list. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.110.178.88:28015.

Server name on in-game server list is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Server name on in-game server list. Joining requires the same protocol on your game, which Steam updates.

Is Server name on in-game server list up, and how consistent is its uptime?

The server is live: Server name on in-game server list is online. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. 16 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Server name on in-game server list?

Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Server name on in-game server list show up in Rust Analytics lists and filters?

These Rust Analytics lists include Server name on in-game server list: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Server name on in-game server list?

Type client.connect 46.110.178.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.