Madhouse
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,315 top 62%
- Rank · 7d ago
- #9,068 ▼5247 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:33 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 205/225 | ▲+21+11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 169/225 | ▲+55+47.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 393/400 | ▼−22−5.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 158/200 | ▲+53+49.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 133/225 | ▲+36+37.8% |
Quick answers
from the figures on this pageMap and Rules
How is Madhouse configured in terms of rules and settings?
No gather rate is given in the name of Madhouse. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Madhouse?
A procedural map runs on Madhouse, created by the game.
Player Count
Where does Madhouse sit in the rankings?
For the last seven days, Madhouse holds rank #14,315 on player hours, in the top 62% of all ranked servers.
How full is Madhouse?
Right now, Madhouse is offline; the last sighting was 21 days 9 hours ago.
Wipe Cycle
How does Madhouse handle wipe day?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does Madhouse wipe?
No rhythm can be told for Madhouse yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 21 days 10 hours.
Server Info
Where can Madhouse be found?
No region is published by Madhouse. Rust Analytics reports the location a server claims, not the machine's actual location. 46.114.170.177:28015 is its address.
Madhouse is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Madhouse. Your game needs the same protocol to get in; Steam takes care of the update.
Is Madhouse up, and how consistent is its uptime?
No response from Madhouse. It was last seen 21 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Madhouse?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Madhouse publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Madhouse appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Madhouse: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Madhouse?
Type client.connect 46.114.170.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.