Madhouse
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,288 top 58%
- Rank · 7d ago
- #13,136 ▼152 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 445/550 | ▲+20+4.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 435/500 | ▲+68+18.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 280/300 | ▼−92−24.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 419/450 | ▲+53+14.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 75/250 | ▼−27−26.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 331/425 | ▲+8+2.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Madhouse?
No gather rate is given in the name of Madhouse. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Madhouse?
A procedural map runs on Madhouse, created by the game.
Population
What position does Madhouse hold in the server rankings?
In the top 58% of all ranked servers, Madhouse is #13,288 on player hours over the last seven days.
How many players does Madhouse have?
At present, Madhouse is offline; the last sighting was 22 days 7 hours ago.
Wipe Cycle
On what cycle does Madhouse wipe?
The record holds too few of Madhouse's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was created.
Server Info
What is the server location for Madhouse?
No region is published by Madhouse. Rust Analytics reports the location a server claims, not the machine's actual location. 46.114.199.89:28015 is its address.
Madhouse runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Madhouse. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Madhouse?
Madhouse is down. The last time we saw it was 22 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Madhouse?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Madhouse publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Madhouse show up in Rust Analytics lists and filters?
These Rust Analytics lists include Madhouse: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Madhouse?
Type client.connect 46.114.199.89:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.