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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 46.138.162.88:29015 Offline checked 5d ago

TEST MASTER

teams off moddedoxide
Players · last
0/ 175
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 175
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,767
top 62%
Rank · 7d ago
#16,839
3072 places up
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
29%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:33 UTC6d ago – – running 0
Tue 6 Oct, 01:32 UTC7d ago – – – 0
Mon 5 Oct, 19:28 UTC8d ago – – – 0
Fri 2 Oct, 14:40 UTC11d ago 0 – 3.2 days 0
Thu 1 Oct, 14:52 UTC12d ago 0 – 1 days 0
Wed 30 Sep, 17:38 UTC13d ago 0 – 0.9 days 0
Thu 24 Sep, 23:55 UTC18d ago 0 – 5.7 days 0
Thu 24 Sep, 14:09 UTC19d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 103 on average165/999+36+27.5%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average127/999−4−3.4%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average31/150+16+107.9%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average23/100+1+3.4%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average23/100+3+16.0%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average19/100−6−24.5%

Quick answers

from the figures on this page

Rules & Settings

How is TEST MASTER configured in terms of rules and settings?

The name of TEST MASTER carries no gather rate. The server does not state any group limit. It runs build & creative, no gathering: sandbox building only. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

Where does TEST MASTER sit in the rankings?

For the last seven days, TEST MASTER holds rank #13,767 on player hours, in the top 62% of all ranked servers.

What is the population on TEST MASTER?

At present, TEST MASTER is offline; the last sighting was 5 days 21 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for TEST MASTER?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does TEST MASTER wipe?

There is no next wipe to predict for TEST MASTER, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 21 hours old.

Server Details

Where can TEST MASTER be found?

No region from TEST MASTER, and its region code is ger. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.138.162.88:29015.

What Rust version is TEST MASTER running?

The version in use at TEST MASTER: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is TEST MASTER up, and how consistent is its uptime?

Offline at this moment: TEST MASTER. Last seen 5 days 21 hours ago. 7 full days have passed with 4% uptime, 6 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

How should you interpret the tags on TEST MASTER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp175 (Max players): Capacity: 175 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $rger (Region code): ger is the region code; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^k (Build server): Base practice and design; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which TEST MASTER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST MASTER?

On Rust Analytics, TEST MASTER matches these lists: Modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

How to Join

What is the process to join TEST MASTER?

Type client.connect 46.138.162.88:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrust
Game mode Survival in the standard Rust format.
mp175
Max players Capacity: 175 slots.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$rger
Region code ger is the region code.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^k
Build server Base practice and design.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.