|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore
Key statistics
the figures behind the quote- Players now
- 8/ 200 4% full
- Change · 24h
- ▲+1 +14.3% from 7
- 7-day average
- 3 peak 11
- Rank
- #1,984 top 9%
- Rank · 7d ago
- #1,775 ▼209 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- teams off players per team
- Gather rate
- 1x read from the name
- Score
- 456 player hours, last seven days
- Map
- 6000 Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 11 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 11 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 18 on average | 26/51 | ▼−4−13.1% | |
| 2 | OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 15 on average | 10/50 | ▼−7−42.0% | |
| 3 | [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average | 9/96 | ▪+0+2.9% | |
| 4 | Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average | 1/100 | ▪+0−29.4% | |
| 5 | Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 3 on average | 3/100 | ▲+1+63.6% | |
| 6 | Siberia [PVE] Hardcoregroups of 8+ · monthly · 2 on average | 1/50 | ▼−4−80.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore carries its gather rate in its name: 1x. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural, size 6,000, and generated by the game. The map in use is Custom Map.
Player Count
What position does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore hold in the server rankings?
For the last seven days, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore holds rank #1,984 on player hours, in the top 9% of all ranked servers.
What is the population on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
8 of 200 slots on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore are filled at the moment. The mean over the last seven days is 3 players, reaching 11 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 7 players.
Wipe Schedule
What happens on wipe day at |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The average peak across its recent wipes is 11 players. 23 hours after the latest wipe, the crowd reached its peak.
On what cycle does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipe?
Once a month, at the force wipe, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 22 hours old. A monthly wipe schedule is published in its tags.
Server Details
Where can |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore be found?
There is no region published for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.146.234.109:39000 is its address.
Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore performing well?
Server fps over the last 48 hours: 129 on average, 91 at the lowest. The entity count reached 235,091, covering buildings, deployables and all else in the world. Up to 5,411 MB of memory was used. A climbing entity count plus low fps is the lag players report.
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is on which Rust version?
The version in use at |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore and is it currently online?
The server is live: |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is online. Its own uptime figure dates the last restart to roughly 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp200 (Max players): Slot count: 200; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Joining the Server
How can I connect to |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The console route: start Rust, press F1, enter client.connect 46.146.234.109:39000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^p,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp200
ts0
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
