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RUST ANALYTICS
LIVE85,331PLY11,695SRV
QUOTE 46.146.234.109:39000 Online checked 9m ago

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

1x teams off monthly wipes moddedoxidepvehardcore
Players · last
8/ 200
+1+14.3%24h
4% full
Day range 0 9
7-day avg 3 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
8/ 200
4% full
Change · 24h
+1
+14.3% from 7
7-day average
3
peak 11
Rank
#1,984
top 9%
Rank · 7d ago
#1,775
209 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
teams off
players per team
Gather rate
1x
read from the name
Score
456
player hours, last seven days
Map
6000
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

wipe-day peak
11
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW12d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 18 on average26/51−4−13.1%
2OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 15 on average10/50−7−42.0%
3[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average9/96+0+2.9%
4Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average1/100+0−29.4%
5Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 3 on average3/100+1+63.6%
6Siberia [PVE] Hardcoregroups of 8+ · monthly · 2 on average1/50−4−80.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore carries its gather rate in its name: 1x. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural, size 6,000, and generated by the game. The map in use is Custom Map.

Player Count

What position does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore hold in the server rankings?

For the last seven days, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore holds rank #1,984 on player hours, in the top 9% of all ranked servers.

What is the population on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

8 of 200 slots on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore are filled at the moment. The mean over the last seven days is 3 players, reaching 11 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 7 players.

Wipe Schedule

What happens on wipe day at |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The average peak across its recent wipes is 11 players. 23 hours after the latest wipe, the crowd reached its peak.

On what cycle does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipe?

Once a month, at the force wipe, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 22 hours old. A monthly wipe schedule is published in its tags.

Server Details

Where can |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore be found?

There is no region published for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.146.234.109:39000 is its address.

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore performing well?

Server fps over the last 48 hours: 129 on average, 91 at the lowest. The entity count reached 235,091, covering buildings, deployables and all else in the world. Up to 5,411 MB of memory was used. A climbing entity count plus low fps is the lag players report.

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is on which Rust version?

The version in use at |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore and is it currently online?

The server is live: |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is online. Its own uptime figure dates the last restart to roughly 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp200 (Max players): Slot count: 200; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

Joining the Server

How can I connect to |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The console route: start Rust, press F1, enter client.connect 46.146.234.109:39000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^p,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp200
Max players Slot count: 200.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.