[RU] GoPVE / Hardcore / NPC / AI / Raid
Key statistics
the figures behind the quote- Players now
- 10/ 96 10% full
- Change · 24h
- ▼−1 −8.4% from 11
- 7-day average
- 6 peak 17
- Rank
- #1,380 top 6%
- Rank · 7d ago
- #1,572 ▲192 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 23d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 997 player hours, last seven days
- Map
- 6000 Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 16 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 9.5 days between real wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 23d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 8 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:55 UTC2d ago | 17+1 queue | – | running | 0 |
| Thu 1 Oct, 18:41 UTC FW11d ago | 13+2 queue | held half | 9.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average | 97/200 | ▼−27−22.0% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 85/150 | ▼−18−17.5% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 46/100 | ▼−10−17.7% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 42/200 | ▼−2−3.6% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 31 on average | 41/100 | ▼−22−34.7% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 39/200 | ▼−2−5.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [RU] GoPVE / Hardcore / NPC / AI / Raid?
No gather rate is given in the name of [RU] GoPVE / Hardcore / NPC / AI / Raid. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [RU] GoPVE / Hardcore / NPC / AI / Raid?
The map on [RU] GoPVE / Hardcore / NPC / AI / Raid is procedural, size 6,000, and generated by the game.
Player Count
What position does [RU] GoPVE / Hardcore / NPC / AI / Raid hold in the server rankings?
In the top 6% of all ranked servers, [RU] GoPVE / Hardcore / NPC / AI / Raid is #1,380 on player hours over the last seven days.
What is the population on [RU] GoPVE / Hardcore / NPC / AI / Raid?
10 of 96 slots on [RU] GoPVE / Hardcore / NPC / AI / Raid are filled right now. The seven-day average is 6 players, with a peak of 17. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 14 players.
Wipe Frequency
How does [RU] GoPVE / Hardcore / NPC / AI / Raid handle wipe day?
The average peak across its recent wipes is 15 players. 8 hours after the latest wipe the crowd peaked; 1 more stood in the queue. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does [RU] GoPVE / Hardcore / NPC / AI / Raid wipe?
A single monthly wipe is what [RU] GoPVE / Hardcore / NPC / AI / Raid runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 23 hours. Its tags list a wipe each month.
Server Info
What is the location of [RU] GoPVE / Hardcore / NPC / AI / Raid?
Its name points to Europe, but [RU] GoPVE / Hardcore / NPC / AI / Raid publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.194.97.52:28015 is its address.
What is the performance like on [RU] GoPVE / Hardcore / NPC / AI / Raid?
Server fps over the last 48 hours: 76 on average, 68 at the lowest. The entity count reached 203,890, covering buildings, deployables and all else in the world. Up to 4,905 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
[RU] GoPVE / Hardcore / NPC / AI / Raid runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on [RU] GoPVE / Hardcore / NPC / AI / Raid. Joining requires the same protocol on your game, which Steam updates.
Is [RU] GoPVE / Hardcore / NPC / AI / Raid up, and how consistent is its uptime?
Online at this moment: [RU] GoPVE / Hardcore / NPC / AI / Raid. The reported uptime puts its last restart at about 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [RU] GoPVE / Hardcore / NPC / AI / Raid?
Published by [RU] GoPVE / Hardcore / NPC / AI / Raid for the game's server browser to read: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp96 (Max players): It holds 96 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^h (Hardcore): The hardcore ruleset from Facepunch: fewer helpers, harder survival; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [RU] GoPVE / Hardcore / NPC / AI / Raid?
These Rust Analytics lists include [RU] GoPVE / Hardcore / NPC / AI / Raid: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10.
Joining the Server
How can I connect to [RU] GoPVE / Hardcore / NPC / AI / Raid?
The console route: start Rust, press F1, enter client.connect 37.194.97.52:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://m.vk.com/gopve.
Server tags
what each one meansPublished as mp96,ptrak,$r?,v2634,^m,^h,^p,gmhardcore,cs167584,ts0,^o^z
Game
gmhardcore
mp96
ts0
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.