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RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 46.151.208.35:25580 Offline checked 10d ago

DoGames Rust Test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,020
top 71%
Rank · 7d ago
#16,897
877 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−10−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average376/425+85+29.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125+22+31.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on DoGames Rust Test?

No gather rate is given in the name of DoGames Rust Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on DoGames Rust Test?

A procedural map runs on DoGames Rust Test, created by the game.

Activity

Where does DoGames Rust Test sit in the rankings?

In the top 71% of all ranked servers, DoGames Rust Test is #16,020 on player hours over the last seven days.

How full is DoGames Rust Test?

At present, DoGames Rust Test is offline; the last sighting was 10 days 11 hours ago.

Wipe Cycle

How often does DoGames Rust Test wipe?

The record holds too few of DoGames Rust Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 12 hours old.

Server Details

Where can DoGames Rust Test be found?

For DoGames Rust Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.151.208.35:25580 is its address.

DoGames Rust Test is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on DoGames Rust Test. Joining requires the same protocol on your game, which Steam updates.

Is DoGames Rust Test up, and how consistent is its uptime?

Offline at this moment: DoGames Rust Test. Last seen 10 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Tags and Rankings

What is the meaning of the tags on DoGames Rust Test?

Published by DoGames Rust Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature DoGames Rust Test?

These Rust Analytics lists include DoGames Rust Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to DoGames Rust Test?

The console route: start Rust, press F1, enter client.connect 46.151.208.35:25580. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.