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RUST ANALYTICS
LIVE35,650PLY11,449SRV
QUOTE 46.172.16.110:28015 Offline checked 13d ago

IRONCLAD

Players · last
0/ 16
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,537
top 70%
Rank · 7d ago
#13,680
2857 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average112/200−56−33.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average73/200−19−20.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average430/475+69+19.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average20/250+2+9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average84/125−9−9.4%

Quick answers

from the figures on this page

Server Rules

How is IRONCLAD configured in terms of rules and settings?

The name of IRONCLAD carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on IRONCLAD?

The game generates the procedural map on IRONCLAD.

Player Count

Where does IRONCLAD sit in the rankings?

In the top 70% of all ranked servers, IRONCLAD is #16,537 on player hours over the last seven days.

How many players does IRONCLAD have?

At present, IRONCLAD is offline; the last sighting was 13 days 14 hours ago.

Wipe Schedule

When does IRONCLAD schedule its wipes?

The record holds too few of IRONCLAD's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 8 hours ago the current world was created.

Server Overview

Where can IRONCLAD be found?

For IRONCLAD, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.172.16.110:28015.

IRONCLAD is on which Rust version?

The version in use at IRONCLAD: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of IRONCLAD?

IRONCLAD is down. The last time we saw it was 13 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 30 September 2026.

Tags & Filters

What is the meaning of the tags on IRONCLAD?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): It holds 16 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which IRONCLAD publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does IRONCLAD show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature IRONCLAD: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join IRONCLAD?

The console route: start Rust, press F1, enter client.connect 46.172.16.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players It holds 16 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.