Skip to the page
RUST ANALYTICS
LIVE35,474PLY11,449SRV
QUOTE 46.174.51.227:28015 Online EU checked 12m ago

GamesProjectFair [RUST]

weekly wipes vanillaoxide
Players · last
0/ 100
+024h
0% full
Day range 0 3
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 7
Rank
#4,035
top 18% · #1414 in EU
Rank · 7d ago
#5,049
1014 places up
Last wipe
3d ago
weekly schedule
Next wipe
3d 11h
Sat 17 Oct, 18:15 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
100
player hours, last seven days
Map
3500
Procedural Map · seed 1337
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 18:15 UTCin 3d 11h

Its weekly schedule tag · low confidence

usual gap
1.2 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 3d 11hSat 17 Oct, 18:15 UTC
  2. 10d 11hSat 24 Oct, 18:15 UTC
  3. 17d 11hSat 31 Oct, 18:15 UTC
  4. 22d 11hThu 5 Nov, 19:00 UTCFW
  5. 24d 11hSat 7 Nov, 18:15 UTC
  6. 31d 11hSat 14 Nov, 18:15 UTC
  7. 38d 11hSat 21 Nov, 18:15 UTC

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:15 UTC3d ago 7 – running 0
Wed 7 Oct, 21:32 UTC6d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC7d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC7d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC8d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC10d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC11d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW12d ago 8 – 1.3 days 0
Thu 24 Sep, 17:58 UTC19d ago 4 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−23−64.0%
2Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average9/100−16−64.7%
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 228 on average20/100−11−35.5%
4Rusty Moose |EU Main|EU · groups of 12+ · weekly · 205 on average4/250−9−68.2%
5Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 174 on average186/250−126−40.4%
6Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average133/200−252−65.4%

Quick answers

from the figures on this page

Map and Rules

How is GamesProjectFair [RUST] configured in terms of rules and settings?

No gather rate appears in the name of GamesProjectFair [RUST]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on GamesProjectFair [RUST]?

GamesProjectFair [RUST] uses a procedural map of size 3,500 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does GamesProjectFair [RUST] sit in the rankings?

In the top 18% of all ranked servers, GamesProjectFair [RUST] is #4,035 on player hours over the last seven days and #1,414 in Europe.

What is the population on GamesProjectFair [RUST]?

0 of 100 slots on GamesProjectFair [RUST] are filled at the moment. The mean over the last seven days is 1 players, reaching 7 at its highest. At 15:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

How does GamesProjectFair [RUST] handle wipe day?

The average peak across its recent wipes is 3 players. 20 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does GamesProjectFair [RUST] wipe?

The schedule at GamesProjectFair [RUST] cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Saturday 17 October at 18:15 UTC the next wipe is due. 3 days 12 hours ago the current world was created. The tags give a weekly wipe.

Server Details

Where can GamesProjectFair [RUST] be found?

With the EU tag, GamesProjectFair [RUST] lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.174.51.227:28015.

How is the performance on GamesProjectFair [RUST]?

The last 48 hours average 60 server fps, the low being 59. 69,406 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,213 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is GamesProjectFair [RUST] running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on GamesProjectFair [RUST]. The protocol has to match for you to join, and Steam applies that update.

How reliable is GamesProjectFair [RUST] and is it currently online?

Online at this moment: GamesProjectFair [RUST]. 5 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

How should you interpret the tags on GamesProjectFair [RUST]?

These tags are published by GamesProjectFair [RUST] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

GamesProjectFair [RUST] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, GamesProjectFair [RUST] matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

How can I connect to GamesProjectFair [RUST]?

The console route: start Rust, press F1, enter client.connect 46.174.51.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://gamesprojectfair.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.