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RUST ANALYTICS
LIVE44,312PLY11,491SRV
QUOTE 46.174.54.159:28015 Online EU checked 9m ago

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

1x monthly wipes vanillamoddedoxide
Players · last
0/ 75
+024h
0% full
Day range 0 4
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 7
Rank
#2,607
top 12% · #978 in EU
Rank · 7d ago
#2,718
111 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
1x
read from the name
Score
273
player hours, last seven days
Map
4500
Procedural Map · seed 1780255122
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 18h

The force wipe · high confidence

usual gap
15 days
between real wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 13

Coming wipes

  1. 21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW13d ago 6 – running 0
Wed 16 Sep, 18:19 UTC28d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−5−57.1%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+4+300.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average6/650+3+100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 63 on average74/700−5−6.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 59 on average81/1000+76+1520.0%

Quick answers

from the figures on this page

Map and Rules

How is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] configured in terms of rules and settings?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries its gather rate in its name: 1x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural, size 4,500, with seed 1780255122, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold in the server rankings?

In the top 12% of all ranked servers, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,607 on player hours over the last seven days and #978 in Europe.

How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

0 of 75 slots on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are filled at the moment. The seven-day average is 2 players, with a peak of 7. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 4 players.

Wipe Cycle

What happens on wipe day at [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The average peak across its recent wipes is 5 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 13 the crowd dropped below half.

On what cycle does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

Once a month, at the force wipe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 6 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The EU tag and Europe are what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 46.174.54.159:28015 is its address.

What is the performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Server fps over the last 48 hours: 111 on average, 22 at the lowest. At its peak it held 147,208 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,234 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Your game needs the same protocol to get in; Steam takes care of the update.

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] up, and how consistent is its uptime?

The server is live: [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is online. The reported uptime puts its last restart at about 20 hours ago. 84% is its uptime for the last 7 full days, 141 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Published by [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

How to Join

What steps do I take to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The console route: start Rust, press F1, enter client.connect 46.174.54.159:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rtsrv.gamestores.app/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.