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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 46.174.54.83:20520 Offline EU checked 1d ago

S RUST #0 [TEST]

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72% · #2508 in EU
Rank · 7d ago
#14,354
1594 places down
Last wipe
8d ago
no schedule published
Next wipe
5d 13h
Tue 20 Oct, 01:30 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 210551
First seen
13 Sep 2026
0.srust.io

Players

AveragePeak
0123413:0017:0021:0001:0005:0009:00

Hourly average and peak, UTC.

Server performance

02040608013:0017:0021:0001:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeTuesday 20 October, 01:30 UTCin 5d 13h

Every Tuesday at 01:30 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  1. 5d 13hTue 20 Oct, 01:30 UTC
  2. 12d 13hTue 27 Oct, 01:30 UTC
  3. 19d 13hTue 3 Nov, 01:30 UTC
  4. 22d 6hThu 5 Nov, 19:00 UTCFW
  5. 26d 13hTue 10 Nov, 01:30 UTC
  6. 33d 13hTue 17 Nov, 01:30 UTC
  7. 40d 13hTue 24 Nov, 01:30 UTC

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC8d ago 0 – running 0
Thu 1 Oct, 21:13 UTC FW12d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC15d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC22d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC29d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average172/225−18−9.6%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average42/1000−55−56.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−22−68.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average45/700−78−63.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200−8−67.3%

Quick answers

from the figures on this page

Rules & Settings

How is S RUST #0 [TEST] configured in terms of rules and settings?

No gather rate appears in the name of S RUST #0 [TEST]. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on S RUST #0 [TEST]?

The map on S RUST #0 [TEST] is procedural, size 3,500, with seed 210551, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does S RUST #0 [TEST] hold in the server rankings?

On seven-day player hours, S RUST #0 [TEST] sits at #15,948, in the top 72% across ranked servers and #2,508 in Europe.

How full is S RUST #0 [TEST]?

Right now, S RUST #0 [TEST] is offline; the last sighting was 26 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at S RUST #0 [TEST]?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 1 when it did not hold.

On what cycle does S RUST #0 [TEST] wipe?

S RUST #0 [TEST] wipes on this rhythm: every Tuesday at 01:30 UTC. The date of its next wipe is Tuesday 20 October at 01:30 UTC. This world has been running for 8 days 10 hours.

Server Overview

What is the location of S RUST #0 [TEST]?

The EU tag and Europe are what S RUST #0 [TEST] lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.174.54.83:20520 is its address.

Is S RUST #0 [TEST] performing well?

Average server fps for the last 48 hours is 59; the floor was 38. The entity count reached 30,253, covering buildings, deployables and all else in the world. Memory use peaked at 3,771 MB. Low fps and growing entities are the source of felt lag.

S RUST #0 [TEST] runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what S RUST #0 [TEST] runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is S RUST #0 [TEST] and is it currently online?

S RUST #0 [TEST] is down. The last time we saw it was 26 hours ago. The reported uptime puts its last restart at about 7 days 7 hours ago. 92% is its uptime for the last 7 full days, 154 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on S RUST #0 [TEST]?

Published by S RUST #0 [TEST] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates S RUST #0 [TEST]?

The same operator most likely runs S RUST #0 [TEST] and the 2 other servers we track that publish a srust.io hostname.

On Rust Analytics, which lists and filters feature S RUST #0 [TEST]?

On Rust Analytics, S RUST #0 [TEST] matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join S RUST #0 [TEST]?

The console route: start Rust, press F1, enter client.connect 46.174.54.83:20520. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://srust.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.