Pirocossauro 5
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,360 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 167/300 | ▲+12+7.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 194/225 | ▼−8−4.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 16/1000 | ▼−24−59.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 75/700 | ▼−21−21.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Pirocossauro 5?
No gather rate appears in the name of Pirocossauro 5. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on Pirocossauro 5?
The game generates the procedural map on Pirocossauro 5.
Population
What position does Pirocossauro 5 hold in the server rankings?
In the top – of all ranked servers, Pirocossauro 5 is #13,360 on player hours over the last seven days.
How full is Pirocossauro 5?
Right now, Pirocossauro 5 is offline; the last sighting was 27 days 23 hours ago.
Wipe Schedule
How often does Pirocossauro 5 wipe?
There are too few wipes on record for Pirocossauro 5 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 4 hours old.
Server Info
What is the server location for Pirocossauro 5?
For Pirocossauro 5, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.189.235.109:28015 is its address.
What Rust version is Pirocossauro 5 running?
Rust network protocol 2633 and build 163794 on Windows is what Pirocossauro 5 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Pirocossauro 5 and is it currently online?
Offline at this moment: Pirocossauro 5. Last seen 27 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Pirocossauro 5?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Pirocossauro 5 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Pirocossauro 5 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Pirocossauro 5: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Pirocossauro 5?
Type client.connect 46.189.235.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.