Server2026(4500)
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,105 top 61%
- Rank · 7d ago
- #13,275 ▼830 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 80/300 | ▼−74−48.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−0.7% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−22−53.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 5/1000 | ▼−6−54.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 22/700 | ▼−18−45.2% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 7/200 | ▲+1+18.3% |
Quick answers
from the figures on this pageServer Rules
How is Server2026(4500) configured in terms of rules and settings?
No gather rate is given in the name of Server2026(4500). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
What is the current map on Server2026(4500)?
A procedural map runs on Server2026(4500), created by the game.
Activity
What is the rank of Server2026(4500)?
In the top 61% of all ranked servers, Server2026(4500) is #14,105 on player hours over the last seven days.
How full is Server2026(4500)?
Right now, Server2026(4500) is offline; the last sighting was 19 days 11 hours ago.
Wipe Frequency
On what cycle does Server2026(4500) wipe?
No rhythm can be told for Server2026(4500) yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 days 11 hours old.
Server Overview
Where can Server2026(4500) be found?
For Server2026(4500), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 46.205.195.36:28015.
What Rust version is Server2026(4500) running?
Rust network protocol 2633 and build 165217 on Windows is what Server2026(4500) runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Server2026(4500)?
No response from Server2026(4500). It was last seen 19 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 25 September 2026.
Tags and Rankings
How should you interpret the tags on Server2026(4500)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Server2026(4500) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Server2026(4500) show up in Rust Analytics lists and filters?
On Rust Analytics, Server2026(4500) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Server2026(4500)?
Type client.connect 46.205.195.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.