dill.moe
Key statistics
the figures behind the quote- Players now
- 0/ 350 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,481 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago monthly schedule
- Next wipe
- 22d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 664811957
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 246/275 | ▲+6+2.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 242/275 | ▲+57+30.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 320/350 | ▼−82−20.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 222/250 | ▲+60+37.0% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 198/275 | ▲+35+21.8% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 275 on average | 182/300 | ▲+48+36.3% |
Quick answers
from the figures on this pageRules & Settings
How is dill.moe configured in terms of rules and settings?
The name of dill.moe carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on dill.moe?
A procedural map of size 4,500 with seed 664811957 runs on dill.moe, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does dill.moe sit in the rankings?
For the last seven days, dill.moe holds rank #15,481 on player hours, in the top – of all ranked servers.
How full is dill.moe?
At present, dill.moe is offline; the last sighting was 26 days 10 hours ago.
Wipe Schedule
When does dill.moe schedule its wipes?
The estimate for dill.moe's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 30 days 18 hours old. A monthly wipe schedule is published in its tags.
Server Details
What is the location of dill.moe?
For dill.moe, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 46.225.82.121:28015 is its address.
dill.moe is on which Rust version?
The version in use at dill.moe: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of dill.moe?
dill.moe is down. The last time we saw it was 26 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on dill.moe?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes, which dill.moe publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
dill.moe appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature dill.moe: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What steps do I take to join dill.moe?
Type client.connect 46.225.82.121:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8
Game
gmrust
mp350
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.