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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 46.228.192.55:20100 Offline checked 12d ago

4Netplayers Rust Server-Sven

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 69%
Rank · 7d ago
#16,539
624 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234567890
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average85/300−40−31.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/225−9−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−27−50.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−55−66.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 4Netplayers Rust Server-Sven?

The name of 4Netplayers Rust Server-Sven carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 4Netplayers Rust Server-Sven?

The map on 4Netplayers Rust Server-Sven is procedural, size 3,000, with seed 1234567890, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does 4Netplayers Rust Server-Sven sit in the rankings?

For the last seven days, 4Netplayers Rust Server-Sven holds rank #15,915 on player hours, in the top 69% of all ranked servers.

How many players does 4Netplayers Rust Server-Sven have?

At present, 4Netplayers Rust Server-Sven is offline; the last sighting was 12 days ago.

Wipe Cycle

How often does 4Netplayers Rust Server-Sven wipe?

The record holds too few of 4Netplayers Rust Server-Sven's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was created.

Server Info

Where can 4Netplayers Rust Server-Sven be found?

There is no region published for 4Netplayers Rust Server-Sven. Rust Analytics reports the location a server claims, not the machine's actual location. 46.228.192.55:20100 is its address.

What Rust version is 4Netplayers Rust Server-Sven running?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server-Sven runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 4Netplayers Rust Server-Sven up, and how consistent is its uptime?

Offline at this moment: 4Netplayers Rust Server-Sven. Last seen 12 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

What is the meaning of the tags on 4Netplayers Rust Server-Sven?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which 4Netplayers Rust Server-Sven publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 4Netplayers Rust Server-Sven show up in Rust Analytics lists and filters?

On Rust Analytics, 4Netplayers Rust Server-Sven matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to 4Netplayers Rust Server-Sven?

The console route: start Rust, press F1, enter client.connect 46.228.192.55:20100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.