Home Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,961 top 49%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 306/325 | ▲+66+27.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 281/325 | ▲+96+51.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 325/350 | ▼−77−19.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 265/300 | ▲+103+63.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▲+2+4.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 242/350 | ▲+79+48.8% |
Quick answers
from the figures on this pageMap and Rules
How is Home Server configured in terms of rules and settings?
No gather rate is given in the name of Home Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Home Server?
A procedural map runs on Home Server, created by the game.
Population
What position does Home Server hold in the server rankings?
In the top 49% of all ranked servers, Home Server is #10,961 on player hours over the last seven days.
What is the population on Home Server?
At present, Home Server is offline; the last sighting was 6 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
When does Home Server schedule its wipes?
There are too few wipes on record for Home Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 5 hours.
Server Overview
What is the server location for Home Server?
There is no region published for Home Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.250.86.10:28015 is its address.
Home Server runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Home Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Home Server?
Offline at this moment: Home Server. Last seen 6 days 3 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Home Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Home Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Home Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Home Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Home Server?
Type client.connect 46.250.86.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.