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RUST ANALYTICS
LIVE51,721PLY11,613SRV
QUOTE 46.251.243.217:11100 Online checked 14m ago

manolis

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,133
top 64%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4000
Procedural Map · seed 6738
First seen
24 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0020:0022:0023:0001:0002:00Wiped Sat 24 Oct, 19:44 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02.557.51019:0020:0022:0023:0001:0002:00Wiped Sat 24 Oct, 19:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 153 on average50/500−9−15.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129/100+1+0.9%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average52/225−5−9.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000+59+5900.0%
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 82 on average25/200−4−12.8%
6[Whitelist]KagiRust8groups of 20+ · 81 on average5/300−76−93.9%

Quick answers

from the figures on this page

Rules & Settings

How is manolis configured in terms of rules and settings?

No gather rate appears in the name of manolis. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on manolis?

The map on manolis is procedural, size 4,000, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does manolis sit in the rankings?

In the top 64% of all ranked servers, manolis is #14,133 on player hours over the last seven days.

What is the population on manolis?

0 of 50 slots on manolis are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

Wipe Cycle

On what cycle does manolis wipe?

The record holds too few of manolis's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 hours.

Server Overview

Where can manolis be found?

There is no region published for manolis. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 46.251.243.217:11100.

What is the performance like on manolis?

Average server fps for the last 48 hours is 10; the floor was 10. The entity count reached 88,923, covering buildings, deployables and all else in the world. The memory ceiling reached 1,428 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is manolis running?

The build is Rust network protocol 2635 and build 168909 on Windows, running on manolis. Joining requires the same protocol on your game, which Steam updates.

How reliable is manolis and is it currently online?

manolis is up. It is taking players now. Its own uptime figure dates the last restart to roughly 59 minutes ago. 24 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on manolis?

These tags are published by manolis and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

manolis appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include manolis: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to manolis?

The console route: start Rust, press F1, enter client.connect 46.251.243.217:11100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.