Test
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,787 top 70%
- Rank · 7d ago
- #13,999 ▼2788 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+7+4.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 88/200 | ▼−11−10.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 378/425 | ▲+87+29.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 92/200 | ▪+0+0.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageRules & Settings
How is Test configured in terms of rules and settings?
No gather rate is given in the name of Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Test?
A procedural map runs on Test, created by the game.
Population
Where does Test sit in the rankings?
For the last seven days, Test holds rank #16,787 on player hours, in the top 70% of all ranked servers.
What is the population on Test?
At present, Test is offline; the last sighting was 13 days 13 hours ago.
Wipe Cycle
How often does Test wipe?
The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 6 hours ago the current world was created.
Server Details
Where can Test be found?
For Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.36.35.85:28015.
Test is on which Rust version?
The build is Rust network protocol 2633 and build 163493 on Windows, running on Test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Test?
No response from Test. It was last seen 13 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Test?
The console route: start Rust, press F1, enter client.connect 46.36.35.85:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.