Skip to the page
RUST ANALYTICS
LIVE42,805PLY11,481SRV
QUOTE 46.39.51.120:28015 Offline checked 25d ago

nameserver1

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,249
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average195/225+42+27.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average110/200+10+9.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average471/500+57+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average107/200−5−4.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average113/175+2+1.5%

Quick answers

from the figures on this page

Map and Rules

How is nameserver1 configured in terms of rules and settings?

The name of nameserver1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nameserver1?

The game generates the procedural map on nameserver1.

Activity

What position does nameserver1 hold in the server rankings?

In the top – of all ranked servers, nameserver1 is #13,249 on player hours over the last seven days.

How many players does nameserver1 have?

Right now, nameserver1 is offline; the last sighting was 25 days 5 hours ago.

Wipe Cycle

On what cycle does nameserver1 wipe?

The record holds too few of nameserver1's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 14 hours.

Server Overview

What is the server location for nameserver1?

For nameserver1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 46.39.51.120:28015.

What Rust version is nameserver1 running?

The version in use at nameserver1: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver1 and is it currently online?

No response from nameserver1. It was last seen 25 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags & Filters

What is the meaning of the tags on nameserver1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which nameserver1 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver1 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature nameserver1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join nameserver1?

Type client.connect 46.39.51.120:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.