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RUST ANALYTICS
LIVE85,252PLY11,630SRV
QUOTE 46.4.228.21:42268 Online checked 14m ago

Testserver

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#8,900
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4000
Custom Map · seed 894933670
First seen
15 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75107:0009:0012:0014:0017:0019:00Wiped Thu 15 Oct, 18:46 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040007:0009:0012:0014:0017:0019:00Wiped Thu 15 Oct, 18:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:46 UTC2h ago – – running 1
Thu 15 Oct, 10:50 UTC10h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average55/300−4−6.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average71/225−6−7.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average12/1000−2−16.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average256/1000+251+5020.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 70 on average11/700−20−64.3%

Quick answers

from the figures on this page

Server Rules

How is Testserver configured in terms of rules and settings?

No gather rate appears in the name of Testserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Testserver?

Testserver uses a procedural map of size 4,000 with seed 894933670, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

Where does Testserver sit in the rankings?

For the last seven days, Testserver holds rank #8,900 on player hours, in the top 40% of all ranked servers.

What is the population on Testserver?

0 of 40 slots on Testserver are filled right now. The mean over the last seven days is 1 players, reaching 1 at its highest. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does Testserver schedule its wipes?

There are too few wipes on record for Testserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 hours.

Server Info

Where can Testserver be found?

No region is published by Testserver. Rust Analytics reports the location a server claims, not the machine's actual location. 46.4.228.21:42268 is its address.

How is the performance on Testserver?

Server fps over the last 48 hours: 151 on average, 102 at the lowest. At its peak it held 102,173 entities: buildings, deployables and the rest of the world. Up to 2,866 MB of memory was used. Low fps and growing entities are the source of felt lag.

Testserver is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Testserver runs. The protocol has to match for you to join, and Steam applies that update.

Is Testserver up, and how consistent is its uptime?

The server is live: Testserver is online. Its own uptime figure dates the last restart to roughly 10 minutes ago. 15 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Testserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Testserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Testserver?

These Rust Analytics lists include Testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Testserver?

The console route: start Rust, press F1, enter client.connect 46.4.228.21:42268. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://byteblitz.de/start.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.