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RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 47.149.72.33:28015 Offline checked 29d ago

My Private Rust Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,105
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average340/400+62+22.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average338/400+102+43.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average316/325−70−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average292/375+89+43.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average249/400+30+13.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Private Rust Server?

The name of My Private Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on My Private Rust Server?

A procedural map runs on My Private Rust Server, created by the game.

Activity

What is the rank of My Private Rust Server?

For the last seven days, My Private Rust Server holds rank #15,105 on player hours, in the top – of all ranked servers.

How many players does My Private Rust Server have?

At present, My Private Rust Server is offline; the last sighting was 29 days 16 hours ago.

Wipe Cycle

How often does My Private Rust Server wipe?

There are too few wipes on record for My Private Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 31 days 19 hours ago the current world was created.

Server Overview

Where can My Private Rust Server be found?

For My Private Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 47.149.72.33:28015.

My Private Rust Server is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what My Private Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Private Rust Server and is it currently online?

No response from My Private Rust Server. It was last seen 29 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Private Rust Server?

These tags are published by My Private Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Private Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Private Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Private Rust Server?

Type client.connect 47.149.72.33:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.