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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 47.164.150.70:25569 Online checked 12m ago

Hosted by Gamersvoid — Rust #1

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
#16,709
787 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:20 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average257/300+62+31.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average191/250+44+29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average441/425+35+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average171/225+16+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average193/300+60+44.9%

Quick answers

from the figures on this page

Map and Rules

How is Hosted by Gamersvoid — Rust #1 configured in terms of rules and settings?

The name of Hosted by Gamersvoid — Rust #1 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Hosted by Gamersvoid — Rust #1?

Hosted by Gamersvoid — Rust #1 uses a procedural map, which the game generates.

Player Count

What is the rank of Hosted by Gamersvoid — Rust #1?

In the top 72% of all ranked servers, Hosted by Gamersvoid — Rust #1 is #15,922 on player hours over the last seven days.

How full is Hosted by Gamersvoid — Rust #1?

0 of 50 slots on Hosted by Gamersvoid — Rust #1 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How does Hosted by Gamersvoid — Rust #1 handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Hosted by Gamersvoid — Rust #1 wipe?

There are too few wipes on record for Hosted by Gamersvoid — Rust #1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was created.

Server Info

What is the location of Hosted by Gamersvoid — Rust #1?

There is no region published for Hosted by Gamersvoid — Rust #1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 47.164.150.70:25569.

Hosted by Gamersvoid — Rust #1 is on which Rust version?

The version in use at Hosted by Gamersvoid — Rust #1: Rust network protocol 2634 and build 166655, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Hosted by Gamersvoid — Rust #1 up, and how consistent is its uptime?

Hosted by Gamersvoid — Rust #1 is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Hosted by Gamersvoid — Rust #1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Hosted by Gamersvoid — Rust #1 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Hosted by Gamersvoid — Rust #1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Hosted by Gamersvoid — Rust #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Hosted by Gamersvoid — Rust #1?

The console route: start Rust, press F1, enter client.connect 47.164.150.70:25569. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166655
Build Build 166655.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.