dogecanfly server
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,711 top 64%
- Rank · 7d ago
- #12,028 ▼2683 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 14/400 | ▼−1−6.7% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 17/400 | ▼−4−20.6% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 6/120 | ▲+1+20.0% | |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 2/120 | ▪+0+0.0% | |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 8/100 | ▲+2+33.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on dogecanfly server?
The name of dogecanfly server carries no gather rate. The default group size of 8 players applies here. It runs primitive, melee, bows and spears; no firearms. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on dogecanfly server?
dogecanfly server uses a procedural map, which the game generates.
Player Count
What is the rank of dogecanfly server?
In the top 64% of all ranked servers, dogecanfly server is #14,711 on player hours over the last seven days.
How full is dogecanfly server?
At present, dogecanfly server is offline; the last sighting was 11 days 12 hours ago.
Wipe Schedule
How often does dogecanfly server wipe?
The record holds too few of dogecanfly server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 15 hours.
Server Info
What is the location of dogecanfly server?
No region is published by dogecanfly server. Rust Analytics reports the location a server claims, not the machine's actual location. 47.185.176.189:28015 is its address.
What Rust version is dogecanfly server running?
Rust network protocol 2634 and build 166586 on Windows is what dogecanfly server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is dogecanfly server and is it currently online?
No response from dogecanfly server. It was last seen 11 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on dogecanfly server?
Published by dogecanfly server for the game's server browser to read: gmprimitive (Game mode): The primitive ruleset removes guns, leaving bows, spears and melee; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does dogecanfly server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature dogecanfly server: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to dogecanfly server?
The console route: start Rust, press F1, enter client.connect 47.185.176.189:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z
Game
gmprimitive
mp20
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.