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RUST ANALYTICS
LIVE37,279PLY11,455SRV
QUOTE 47.248.170.160:33000 Online NA checked 12m ago

[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W

2x monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,421
top 38% · #1217 in NA
Rank · 7d ago
#6,063
2358 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
10
player hours, last seven days
Map
4000
Procedural Map · seed 171238322
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 15h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:52 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 143 on average156/200+21+15.7%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 132 on average82/100−2−2.5%
3[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 86 on average67/100+24+54.6%
4[US] AshRust 2x Monthly Solo/Duo/Trio | No BP WipesNA · groups of 15+ · 2x · monthly · 38 on average79/125+24+42.3%
5OUTPOST 2x Monthly |Solo/Duo| Just WipedNA · groups of 15+ · 2x · monthly · 29 on average90/125+45+98.9%
6[US] AshRust 2x Monthly Max 5 | No BP WipesNA · groups of 15+ · 2x · monthly · 26 on average55/100+20+57.5%

Quick answers

from the figures on this page

Map and Rules

How is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W configured in terms of rules and settings?

[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

A procedural map of size 4,000 with seed 171238322 runs on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

On seven-day player hours, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W sits at #8,421, in the top 38% across ranked servers and #1,217 in North America.

How full is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

0 of 50 slots on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 0 players.

Wipe Schedule

How does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W schedule its wipes?

Once a month, at the force wipe, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 13 days old. The tags state monthly wipes.

Server Info

Where can [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W be found?

The NA tag and North America are what [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 47.248.170.160:33000.

How is the performance on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

The last 48 hours average 59 server fps, the low being 53. At its peak it held 99,658 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,570 MB. A climbing entity count plus low fps is the lag players report.

[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W. Joining requires the same protocol on your game, which Steam updates.

Is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W up, and how consistent is its uptime?

The server is live: [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is online. 20 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

These tags are published by [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

The following Rust Analytics lists feature [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What is the process to join [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

The console route: start Rust, press F1, enter client.connect 47.248.170.160:33000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/fzKDtwFtX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.