HH_TGMR_SKserver_20260721
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,282 no region published
- Rank · 7d ago
- #9,381 ▼3901 places down
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 216/275 | ▲+49+29.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 147/200 | ▲+33+29.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 480/475 | ▲+60+14.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 137/200 | ▼−2−1.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 29/250 | ▲+2+6.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 149/275 | ▲+29+24.2% |
Quick answers
from the figures on this pageRules & Settings
How is HH_TGMR_SKserver_20260721 configured in terms of rules and settings?
No gather rate is given in the name of HH_TGMR_SKserver_20260721. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on HH_TGMR_SKserver_20260721?
The game generates the procedural map on HH_TGMR_SKserver_20260721.
Population
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
For the last seven days, HH_TGMR_SKserver_20260721 holds rank #13,282 on player hours, in the top – of all ranked servers.
How many players does HH_TGMR_SKserver_20260721 have?
Right now, HH_TGMR_SKserver_20260721 is offline; the last sighting was 24 days 7 hours ago.
Wipe Frequency
On what cycle does HH_TGMR_SKserver_20260721 wipe?
No rhythm can be told for HH_TGMR_SKserver_20260721 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 36 days 22 hours old.
Server Details
What is the location of HH_TGMR_SKserver_20260721?
For HH_TGMR_SKserver_20260721, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 49.109.125.168:28015 is its address.
What Rust version is HH_TGMR_SKserver_20260721 running?
The version in use at HH_TGMR_SKserver_20260721: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is HH_TGMR_SKserver_20260721 up, and how consistent is its uptime?
HH_TGMR_SKserver_20260721 is down. The last time we saw it was 24 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.
Server Tags
What is the meaning of the tags on HH_TGMR_SKserver_20260721?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which HH_TGMR_SKserver_20260721 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does HH_TGMR_SKserver_20260721 show up in Rust Analytics lists and filters?
On Rust Analytics, HH_TGMR_SKserver_20260721 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to HH_TGMR_SKserver_20260721?
Type client.connect 49.109.125.168:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.